Tag Archives: vallejo

ACE Models: 1/72 Shot Meteor Part 2.

First part was about the build, and a quick review; now we start the painting…

As usual, priming and preshading was done with Vallejo’s primer.

Since the lockdown seriously affected my ability to go to some hobby shop, after some deliberation I used Hannant’s ivory color as a base. It is brownish, rather than ivory, so it is not very good for interiors, but it looks very similar to the brown color I saw on photos of IDF vehicles.

Once the paint dried, I used black pinwashes to bring out the detail. I did that in several sessions, waiting a day, removing the excess with a damp brush, reapplying the wash… I also used this as an opportunity to create streaks on the armored side-skirts. Once I decided it was enough, I went on creating paint chips. I know it is a contentious issue, but I personally like the look, and despite of not being historically accurate and realistic, it does lend a realistic look to the model. Go figure. The chipping on the barrel did turn out to be a bit on the overdone side; I will have to do something about it.

First was to do some sponge chipping on the edges, larger surfaces. Then I went on to work on the muffler covers. Now, these metal parts were heavily corroded as they were subject of both heat and cold, so they are realistic with such a heavy application of rust. I went on using AK’s Rust Effect set to paint different hues of rust on the thin metal over the mufflers -using both a brush and a sponge. Once that was done, I used a rust wash as a filter to unify the colors, and modify the base color.

I also painted the details (tools, roadwheel rims, etc), and applied a thin spray of middle stone by Gunze on the lower parts as a first layer of dust. From then on I used Vallejo dustwashes, pigments, tamiya’s “make-up set”, and washable dust paint. It looks a bit overdone on the photos, but by eye it actually looks a-OK.

I shall be practicing making dust on this model; keep tuned in.

I took photos from two settings: one using a small, cheap lightbox I ordered on Aliexpress, and use for smaller models (it has a strip of LEDs on the top), and the yellowish-looking ones at the end were taken using a “proper” lightbox with diffused light.

While the first box is easy to set up, it is not that good for proper “finished” photos. It is great for detail and WIP shots, the diffused light (obviously) is better suited for photographing the finished article.

Dusting it up -Vallejo wash and AK Interactive pencil

We talked about the issues of gear acquisition… I can’t help myself, apparently. (OK, chalk it up to natural curiousity; it is not as bad as if I bought the entire range of both products on a whim, right?) While I am still trying to finally apply some paint to the Markgraf, I can do smaller projects. (Seriously; getting time to do some airbrushing is impossible… and since smaller projects will end up at the stage where airbrushing is required, it is getting more and more impossible as models pile up on the “to be sprayed” pile.)

So I have Vallejo’s dust wash (which I was playing with before), and I bought an acrylic pencil by AK Interactive, to see how it compares to my “normal” acrylic pencils bought in an art store.



I have chosen two tanks from my shelf – it is actually quite good to keep working on older models (as I have done previously). This was Cromwell’s T29 and OKB’s UFO tank (Object 279).

What I did was to first apply the dust wash on the fenders and wheels, then adjusted the effect with a wet brush. This I did several times until I got a nice blend. Then I used the pencil (wet the tip, first), deposited some on the tank (only on a small area), then adjusted the effect with water. Sometimes I found it was better to make a “wash” in situ by adding a lot of water; sometimes I just feathered the edges to form a natural-looking dust deposit (on the sides of the fenders on the T29, for example.)

Here are the comparison photos -the before and after shots.

The dust did improve the look of the tank, but I found the Vallejo wash to be more useful in this regard. It made the stark contrast on the lower hull and the fenders much better looking.

The pencil has a very light color, which is not necessarily realistic (it looks like the tank drove through a cement factory), and it does produce tide marks when used with a lot of water (problem with water-based products; the high surface tension drags the pigments on the side), and overall does not cover the area as smooth as an oil paint-based (home made) dust would do. It did make some very nice dust streaks on the vertical surfaces, though.

A little bit browner, darker color might be better for dust, but overall, not bad.



Well, the photos definitely need some improvement (the new light box does not seem to be very good), for one.


Let me know what you think of the results.

Vallejo Model Wash – European dust 76.523, oiled earth 76.521


Acrylic weathering products, while being very attractive due to not being hazardous, tend to have a big issue: surface tension. Solvent-based products, washes spread much better, and they do not leave “tide-marks” like water-based products do; therefore I was pretty interested in how Vallejo’s dust washes perform.

In short: very well.

(OK, you can stop reading the review if this is all what you wanted.)

I used the road wheels of an old Panther build I left unfinished (but will finish, I promise) to see how these washes perform on a complex surface. I simply applied them with an overloaded brush, and let them dry. It spread nicely, just like a solvent-based wash. (Perhaps Vallejo used a surfactant.) The results are nice: subtle, dusty look.


The second and third photo shows the difference between treated and untreated road wheels (one of the reason I chose this as a test-bed: to have a control group right next to the treatment group), and the last photo shows the differences between heavy application (1), light application (2, somewhat diluted with water), and nothing (3).


I also tried three consecutive, heavy applications with the following results


It might be a good look for a vehicle in very dusty, dry environment, but probably not the best way to use it the product like this. The best way to use these washes is to form a subtle accumulation of dust in crevices, not flooding the surface with them. As a general rule: using more than one technique with a light touch to achieve a certain look will more likely create a realistic finish than using just one technique with a heavy hand. This means that these washes will not provide a single step solution for creating dusty-looking surfaces, I am afraid.


I also tried the washes on a piece of scenery a Witcher figure will be walking on, to see if they can be used on the groundwork for good effect. (The paint on the resin base is by no means finished; I was just testing some paints on it.) Regardless of the underlying paintwork, I think I can safely say that these washes can add a little more realism to the soil both in tone and in texture -see the above rule.

Overall, these washes are pretty neat; worth checking out.

Vallejo Acrylic Polyurethane Surface Primer – German panzer grey

Since the post about the gear acquisition syndrome I thought I might as well make a more conscious effort to write short reviews of the stuff I bought. (There are a few, but they were never the main focus. Nor will they become the focus, but I might as well write about them in a more organized manner.) I do not intend to write long reviews; just my impressions with a couple of photos included. (If you have products you want to have reviewed, just contact me.)

Let me know if this idea works…


So. Vallejo Primer.

What can I say? It’s great. So far I had no issues with it; it works like a charm. It is a thick liquid, which can be applied straight from the bottle by brush or airbrush -a big plus, in my mind. Simple, no chance of mucking up the dilution, which is a great plus. (It matters a lot, especially with primers.)

It forms a really tight gripping surface on the model for paint to stick on, and can be used for pre-shading in one step. Several colors are available; I only have this one. The German Grey can be used as “scale black” in many cases, by the way. I also use it as a chipping color when I don’t feel like adding rust browns to the model; if you use the hairspray technique with it, the results are pretty convincing.

It dries quickly, but you really should wait a day before applying further coats of paint.

See examples from this blog: FV4005, Turtle, T-55AM, Straussler. FT-17.

In short: recommended.

Rye Field Models Sd.Kfz. 171. Panther Ausf G with interior Part 3.



Part 1.

Part 2.

Since I started both Panthers (RFM and Takom), I will add some observations to help with the comparison of the two kits.

Engine and transmission

These are pretty straightforward bits; nothing major. The detail is nothing sort of amazing.

The central rod which holds the controls (handles and pedals) is somewhat awkward to assemble, since the central rod is made up by tiny sections. Due to the small sections it is kind of difficult to make a straight rod. Not to mention the narrowness of the hull makes it difficult to keep it straight. (It bent further when I dry-fitted -or rather, attempted to- the transmission into the hull. Tried to straighten it out but I was worried it would break.)


Issues with the hull

Well, there is one issue, which kind of causes a whole subset of issues. The hull is too narrow. Simple as that. This causes the torsion bars to not to fit properly (as mentioned in part 2 of the build), and it means the PE brackets on the floor of the hull will also not fit.

The torsion bar issue could be solved with a simple sanding. Tedious, and a bit annoying, but doable.

The hull brackets, on the other hand, are a whole different matter.

The PE is thin, and bends easily -it also warps easily. And this is not a good thing when you are trying to install a delicate, multipart PE bracket system into a too-narrow hull. I did my best, but the results are far from perfect. At places the cross-brackets had to be trimmed to fit them into the hull, which threw some of the alignment of the longitudinal brackets off a bit. This caused further cascades of misalignment. The model has been engineered to such a tight fit, even the smallest deviations will make it difficult to install further parts (such as seats, the cabin floor, ammo holding bins). See the above photo: the seat of the driver sits on molded-on bars which had to be trimmed so that the platform fit into its place due to a tiny bit of deviation of the placement of the underlying PE brackets. At this point I was seriously feeling the model was actively trying to fight me.

Filling up the hull…

Where to start? This is where the lower hull starts to look kind of complete.

The tight fit caused further headache. The instructions would have you install the ready-bins first, and then add the sqare-shaped floor panel which holds the rotating turret floor. Take a good, long look at the panel itself: it has all the space for the read-bins pre-cut; mostly just on the sides, but one is completely enveloped by the floor panel.

The fit, as I said, is extremely tight; test-fitting the bins on their own showed how difficult it was just to push them into place. (Perhaps some sort of a lubricant would make it easier…) However, when these bins are attached to the bottom of the hull (and PE brackets), it means you have to push several of them through the panel at the same time, while the panel itself is a tad too wide to fit inside the hull comfortably, so you have to keep pressing. It is not the case of “just drop it straight down”. Without some serious pushing you cannot install the the panel in its place even when the hull was bare without anything installed yet. The fact that there are things in the way complicates matters tremendously.  You have to install the floor “sliding” (=pressing hard) through five bins, and the side of the tank -plus the firewall. Oh, and the bins are a tiny bit misaligned as the PE brackets made it difficult to attach them exactly to where they were supposed to go.

I ended up removing the bins, installing them into the floor panel, and cutting off the pegs that supposed to attach them to the bottom of the hull. After this I pressed the panel down in its place while trying to pry the walls of the hull apart to create more space for it, and once this was done I tried to force everything in its place. Needless to say this sort of manhandling is not exactly what you want to do to a delicate model… I did manage to damage the paint on the side of the tank.

And there it is. This was finished in August, but I did not have the strength to touch the tank again. Will have to plow on soon, I guess. Not looking forward to painting the ammunition for this and the Takom kit…

Grim Skull Miniatures – Lord of the Night (Konrad Curze)


Grim Skull Miniatures have issued a couple of really cool alternatives for WH40K characters over the years. This one is obviously the Primarch of the Night Lords legion, Konrad Curze. He is a mixture of a psychotic Batman and Maugli; a Primarch who grew up alone in a crime-ridden society, and obviously has serious mental issues. (I guess the eviscerated body he is holding and the human skin cloak kind of hints this.)

Forgeworld has its own version of him, which is also pretty cool (and I was about to buy it when this model came out), but I honestly like this one better. The filigree on his armor, the face and the pose are just right- not too over the top, but still very much showing his character. I may still get the Foreworld version later, although I will have to start taking learning miniature painting seriously.

In short: the filigree does not leave too much continuous surface to work with, so I just painted everything the same shade of dark blue (mixed with Vallejo’s metallic medium), and then I painted the raised parts first with Vallejo’s oily steel, and used AK Interactive’s True Metal Steel to create shining highlights. (Looking at the photos, some adjustments are needed still.)

The face was first painted white, then added a glaze of bone, and then a very diluted brown wash. No, I did not paint the eyes; I was happy it came out as it is.

The cape got a few layers of snakebite leather, and I used several layers of different filters on the different sections to create slightly differing shades. Once done I used the base color on the stiches.


One mistake I made was to attach the jump packs upside down. It is a simple mistake, which was not really my fault (yes, that age old excuse): the compressor blades of the engine/jet/whatever it is that provides propulsion are supposed to be on the top, on the intake side, and not on the bottom – so this is how I installed them.




Rye Field Models Sd.Kfz. 171. Panther Ausf G with interior Part 2.

Part 1.

Since I started both Panthers (RFM and Takom), I will add some observations to help with the comparison of the two kits.

Let’s get the tracks out of the way. They are workable tracks, which is a first for me (unless you count MiniArt’s clip-together tracks as workable.) I have to say they were a very pleasant surprise. The links come detached, with hollow guide horns already moulded on. (You pay for this with an ejector pin mark in the middle of the links.) The assembly was kind of finicky, but nothing to worry about, and the results are pretty good. The rig functions well; I glued the pins in with extra thin cement, clipped the sprue off, sanded the pins lightly, and presto, a section is finished. Honestly, I would keep doing these tracks if I had some left over.

Further work on the interior: breaks, turret rotating motor and other small items. The kit does feel over-engineered, which can be seen demonstrated on the high number of parts that make up the turret rotating motor. On top of this, they still managed to engineer a seam line onto the part… (Same issue with the turret turning mechanism. They could have mated the two sides in a way that does not leave a visible seamline…)

On the other hand the detail is just amazing- see the weld lines on the lower hull.

The painting sequence was a bit different than the suggested assembly sequence – I did not want to try to paint the torsion bars with everything installed. I came up with the idea of first painting the PE ribs, the lower hull and the torsion bars separately, and then assemble the whole thing. It remains to be seen if this strategy worked. (I ran out of superglue.) I did make a couple of blunders with the Takom Panther for sure… (More on that in the Takom post.)

Painting the hull… I used Vallejo’s primer as usual, then the base blue color mixed from different Tamiya paints. Once that was dry, I masked off the interior, and sprayed the ivory color of the interior. I tried MRP Paint’s creme, but despite of shaking the bottle for over 5 minutes, the paint came out really diluted. (It’s a ready-to-spray paint, but sprayed like an over-diluted gloss acrylic paint.) The coverage was spotty and not very satisfactory at all. RPM has not responded to my question about this -it is perfectly possible that I did something wrong. However, the 15 year old Testors acrylic ivory paint worked like a charm… (And one can ask the question what use of a great paint if you can’t actually use it correctly?)

A little bit of annoyance: the horizontal part of the sides are joined to the lower hull with two prominent ‘flaps’. Which leave enormous and visible seams, necessitating filling and sanding. (See third photo.) I would expect a superbly engineered model not to make me to these tasks, to be honest; on the other hand it is a bit difficult to make a secure and invisible attachment, I admit. (Takom has not solved this issue, either; their solution is rather flimsy -although invisible.) The last photo shows both hulls side-by-side… (And the topic of the next post will be the Takom Panther.)

Suspension… Well, that’s another issue I ran into. The instructions instruct you to use the firewall during the assembly of the lower hull to make sure the distance is correct. Which I did. The firewall sits inside its slot quite nice and tight even without glue. So the distance is right.
However why are the torsion bars bent, then? I tried to ask around in forums , but I received no response if others ran into this as well. From where I stand the torsion bars are a bit too long; simple as that. It takes little time to trim them to size, but it is still something you would not expect from a model of this quality. (Just to make sure I mention that the torsion bars are only dry fitted on the photos…)

The suspension can be made workable, by the way, which is great. (Takom’s static.)

Well, this is where we are now with the RFM Panther. Due to the small human in our household my hobby time decreased drastically, so the progress is slow. Keep tuned in – the next post will be about the Takom Panther, and then we’ll see how far we got with this one. I am a bit anxious about the metal ribs on the bottom of the hull, and so far did a great job not doing them… You can always find all sorts of other, more pressing things to finish, right?

Grim Skull Miniatures – Master Of Crusade (Abaddon the Despoiler)


There is a cottage industry providing models for tabletop games; they look similar to the original characters, but not too similar (or have different names) so that copyright law is not breached. I personally applaud these companies; they provide models and conversions that are unavailable for a more reasonable price. (The new Abaddon miniature by Games Workshop is over 40 GBP… a small sprue for the price you can buy a 1500+ part plastic model.)

Competition is good is what I’m trying to say here.

Abaddon is the one character that has not been treated well by Games Workshop and Forgeworld. There is one old figure which is both ugly and tends to lose his arms, resulting in the “No Arms” meme. And pretty much that’s it; since the early 90s Abaddon was essentially deserted by GW; only now are they issuing a new model.  There is a Heresy-era figure of him as the First Captain of the Sons of Horus by Forgeworld, but it is not yet Abaddon the Despoiler, just an angry guy in a terminator armor with a top knot. There is also a heavily OOP version of him, which can be bought for about 1200GBP, so I think we can safely ignore that. (If you see this model featured here you will know I won the lottery.)

The name itself of the character is full of meaning; Ezekyle (Ezekiel) and Abaddon are both important characters in the Bible.

Since I’ve read The Talon of Horus by Dembinsky-Bowden I actually wanted to have a decent Abaddon figure. The book does a really, really good job describing him as an interesting, three dimensional, complex character you can actually relate to, so obviously I wanted to have a miniature of him. He also seems like a swell guy, just like that other one. What makes him compelling is that he is the ideal Astrates: charismatic, ruthless, master strategist, fearless -it’s just he fights against the Imperium. I think he become this ideal after he followed his primarch into his rebellion and then took up a bit of soul-searching. It took him a lot to grow up into this person, and not many loyalists have the opportunity to do so. I think the space marines who rebelled and survived (without falling to one or the other chaos entity) actually walk the same path as a person growing up from childhood, and hence they do become much more mature, nuanced beings than their “for the Emperor!” buddies. Failure, disappointment in your idols, choice, the will and ability to determine your fate -these things are needed for you to become a well-rounded personality. (Unless, of course, you get possessed by a daemon and grow penises and horns on your face.)


Enter Grim Skull Miniatures. They first came out with a 28mm model who is not Abaddon, of course, but fits the archetypical Abaddon image with the Talon -the power claw of his father, Horus-, the daemon sword Drachn’yen, and his usual topknot that he is known for. A 54mm version of the miniature features a Mohawk instead of a topknot, and it is substantially larger… had it been issued when I bought “my” Abaddon, it I probably would have bought that instead of the original version simply because of the amazing detail comes out better in the larger figure. (It is on my wishlist, but I’ll probably have to pass on it; after all I just had a daughter. The days of spending on hobbies are behind me.) I’m not sure why this Abaddon features this hipster haircut. It is possible that Grim Skull realised something  about topknots writers and artist should have at Black Library long time ago: you can’t shave the skull and have a large topknot, as Abaddon supposed to be doing. All that hair has to come from somewhere; and unless he has exceptionally dense hair, it is not a realistic option to have the rest of his head shaved.


The power armor is incredibly well detailed, and only someone with much better skills than mine can bring out the maximum out of it. The ornamentation is well done, the armor has a lot of cracks and battle damage…It perfectly re-creates the various artworks of him as the Second (and true) Warmaster. The facial expression is pretty good, too; he looks “changed”, he looks intimidating, but not totally twisted; his features retained enough of his humanity not to make him look like a simple screaming monster.

The daemon sword looks very much like the pictures of the weapon on various artworks; painting it to look good is not an easy exercise in layers upon layers of glazes.

He has a loincloth for whatever reason, which is an incredibly impractical thing to have on an armor (alongside the tabards various Astrates chapters prefer). Besides getting caught in, well, everything, it gets dirty very fast, and it will also get destroyed in the first few seconds of action. (I tend to leave it off in my figures for this reason.) Replacing it must be a constant choir, but I’m not going to judge his fashion sense.

The trophy racks on his back sport skulls (but no helmets); all in all, the figure is an excellent rendition of the Abaddon we see on the paintings.

Painting black armor can be a challenge, since an uniformly black surface is not exactly interesting to the eye. I used Abaddon black (surprise) as a base, with a black ink coat after; the edges were carefully highlighted with midnight blue, and very bright blue in smaller amount. (Yes, highlights are everywhere.) Abaddon’s skin was painted with a rotten flesh base with a couple of light brown filters; the flesh on his head was done using red and brown glazes. I added a few patches of necrotic skin using Vallejo Engine Oil…

The eyes were painted gold (since his eyes were supposed to be bleached gold for staring into the Emperor’s light), but this does not really show well on a figure; the skin is too light for that, and the eyes are too small -there is not enough contrast. It would look better on the larger figure. The bronze edges were done using AK Interactive’s True Metal gold.

The sword was painted using various shades of purple and blue in thin glazes. The trimmings on the armor were painted in various shades of gold and bronze. I positioned the sword in a slightly different angle – it makes the pose look a bit more natural than if he held all his weapons at a chest height.

All in all this is an excellent miniature.

And finally: Eisenhorn facing down a bunch of heretics:



How to paint chrome -easy option

Unless you’re prepared to use Alclad II (which IS amazing), there’s not much out there that can simulate a shiny chrome surface. I personally don’t like to use anything that has strong organic solvents (enamels and similar products), and the only other option for acrylic users is Vallejo’s new Metal Chrome. Simliarly to Alclad it’s not easy to achieve good results, especially if you only need to paint small parts.

Well, enter the Molotov- Liquid chrome pens. They are literally markers which dispense a very reflective, very realistic chrome colored paint. There’s also a very good video on their website which is worth watching.



Unfortunately the pen is not suitable for large surfaces (the paint does not even out completely, so there will be marks left over), but there is a refill available. It might be possible to use the paint in an airbrush; the paint is alcohol based, so isopropanol should be perfectly fine to dilute it for spraying.

In this form- as a pen- it’s perfectly fine for smaller details like headlights and other surfaces.