Category Archives: weathering

Sharkit’s AMX CDC -AMX Chasseur de Char 1/72

wieerxe

I had not known about this vehicle before it was introduced into the World of Tanks online arcade game. In the game it is a medium tank, but in reality (as much as we can discuss reality about a vehicle only existing on paper) it was planned to be a tank destroyer. The AMX CDC is a unique looking vehicle, so I was pretty excited to see it being issued in 1/72. From now on I’ll refer to the vehicle as CDC (or “tank”)…

A little background

The French armament industry was the second largest producer of tanks before WWII broke out. After the war the industry was in ruins, and the French army had no real modern tank in its inventory. Some clandestine tank development was pursued during German occupation, so it was not surprising that immediately after the liberation of France tank design started in earnest. Wisely decision makers realized that it was important to pursue development in order to retain the talent and expertise, and also to experiment with new ideas; the less-than-stellar designs of this period were only “placeholders” until “real tank design” could start. The immediate post war designs were built on pre-war French experience (the ARL-44 is a good example), and also borrowed a lot from the German heavy tank designs.

In 1945 the AMX company produced the AMX M4 armed with a 90mm gun. This tank was essentially a French Tiger II, and not a very good one at that: the vehicle was huge, lightly armored (so that the weight could be kept low), and had overlapping road wheels which were quite impractical. The power plant was a French variant of the Maybach HL295. Two prototypes were built for testing but they were deemed unsuccessful.

The AMX Chasseur de Char was designed on the basis of the AMX M4 chassis using a redesigned turret and non-overlapping road wheels. The tank not only existed only on paper, but the armor was essentially paper as well: 30mm frontal armor, 20mm all around armor, which explains why it was only 34 tonnes. Since there’s not much information available on this vehicle, let’s move on to the model itself.

In-game the tank is not a very good one. On paper it looks like a fast sniper, but the gun is rubbish; save your money, and only get the model. Or buy a Liberte 🙂


The kit comes in a sturdy cardboard box with a painting of the vehicle on the front. The instruction manual is a sheet of paper with the parts numbered, and a computer-generated rudimentary assembly diagram; it’s perfectly sufficient for the purpose. (Many resin kits don’t even come with instructions, so that’s always a plus.)

It has relatively few parts; the suspension arms and the road wheels take up most of your time assembling this model. The tracks come in sections which need to be warmed up before shaping them onto the idlers and the drive wheels. One issue with the model is, however, the texture of the resin. The model was obviously designed by computer and printed out using a 3D printer; the faint printing lines are still visible on the model. It’s quite a choir to sand them off.

The hull comes in two parts: a bottom and a top part. The fit is not very good, so some dry fitting and filling will be necessary. The detail is sparse, but it is a paper-panzer (or paper-char?) after all; there’s not much available on how it would have looked like. One thing that is prominent is the engine deck: it does resemble the Tiger II’s. Compared to the available drawing, the engine deck on the model is shallower. The drawing shows a much steeper angle towards the back.

The turret is also a simple assembly: the base fits into the turret shell comfortably. The gun is straight (not always the case with resin models), and, interestingly, the muzzle brake is mounted vertically, instead of the “traditional” horizontal position. I’m not sure why the designers felt they needed to put the muzzle break on this way: gun would have kicked up way more dust when fired, making the tank more visible and blinding the gunner even more, (Probably). I’m not an engineer or an expert, so take this with a grain of salt.)

The drive wheels have good detail, but they are very thin; it’s quite easy to break the resin while fitting the tracks. Since the teeth do not fit into the holes on the tracks without enlarging those, I simply elected to shave off the teeth that are in contact with the tracks. The road wheels are quite nicely detailed with all the bolt heads and ridges; the holes for the suspension will need to be enlarged, though, with a drill.

The position of road wheels is not marked on the hull; you will have to decide how low or high these wheels should sit before you glue the suspension to the hull. The positions of the return rollers are not marked, either. Looking at the drawing available they should be directly above the second, third and fourth road wheels.

The assembly stage took me about 3 hours -that with all the cleaning, filling and sanding necessary. You will need a fine saw in order to cut off the pouring blocks (and, as always, make sure resin dust is not dispersed in the process- use wet sanding/sawing methods). I have used green stuff to fill in the gaps between the hull halves; it served both as filler and an additional method of fixing the main parts together.

The tracks went on surprisingly easy (I find installing resin tracks a stressful exercise).


Painting
The model was primed with black, and then I used my best attempt at the French bluish-green color from World of Tanks, mixing Tamiya light see grey, medium blue and Caliban green by Citadel. The color was modulated with a bluish filter.

Once the paint dried I mixed up a 3% ammonia solution, and wore away some of the paint using the Windex chipping method. It’s a very simple method of creating worn away paint: wet the surface of the model with this solution, and using a stiff brush wear off some of the paint. Important to note that it only works with Tamiya paints. This method creates much more subtle abrasions and chafing than most of the other methods I know.

Once I was satisfied with the results, I sealed everything with varnish, and added some leftover decals from the Trumpeter B1 kit. The decals were sealed with another layer of varnish. I wanted to recreate the striped winter camo pattern from World of Tanks. Since the whitewash is pretty faded on that tank, I used Tamiya’s weathering master (the one that looks like a make-up set) to add white pigments onto the surface.

I’ve used Tamiya’s weathering stick (mud and sand) to make the lower chassis a bit dirtier. I bought these on a sale at Hobbycraft a couple of months ago, but had not really experimented with them yet. I did not apply the product directly; I dabbed them gently using a wet brush, and then dabbed this brush onto the surface of the model. Before it dried it was quite easy to adjust the effect with a wet brush.

I also added some tools I found to the front (my spares box is running low on 1/72 tools…), and added some Jerry cans to the back. The edges of the turret and hull were treated with metallic pigment using the same Tamiya make-up set.

Overall the tank is not a challenging build. It is not very detailed, and it’s a simple assembly; even for beginners. The price is somewhat high, but this is always the case with limited run resin kits; the question is if the uniqueness of the model is worth it for the you. For me it definitely did.

1/35 MiniArt T-54-1 build review p.4

it5clo1

Part one

Part two

Part three

Well, the last part of the review has arrived… painting and weathering left.

I’ve glued the turret together using white glue; at this point I was not sure how I wanted to display the tank, but I did want to show the interior somehow.

The tank was primed using a grey primer, then used a mixture of sand yellow and tan (Tamiya) to cover the whole vehicle. I’ve used silly putty to mask the subsequent colors. Olive green (lightened with tan), and red-brown (again, with tan added) were applied.

At this point the tank looked very toy-like: the colors very flat and artificial. This is the point when panic is not the right emotion; filters, washes and the rest of the weathering steps will blend everything together, and create a (relatively) realistic finish.

So this is what I did.

First, several layers of dark yellow filters by AK. This was followed by True Earth’s Dark Aging product, applied by an airbrush. This is a water based filter-like product, and so far I have not been very successful using it: even on the flattest surface it forms little beads. I probably need to try to use some mild surfactant to break the surface tension up.

The unditching log was painted back, then drybrushed using tan, and finally I used some washes to make it more realistic; the result is pretty convincing I think.

This was followed by oil-dot filters using several different browns, yellows with some blue and white added.

Once done, I’ve pried the turret halves apart, and used some evergreen rods to mount the top. ( I could not decide how to cut the turret for a cutaway, so I settled with this solution.) I’ve attached the rest of the missing parts, and gave a nice coat of dust using my airbrush and some pigments.

With a couple of small issues (like the thick viewing port for the driver’s rain-protector), the model is really excellent.

(Reviewing the photos I just realized I forgot to add the windshield wipers…)

 

 

 

 

 

 

1/35 MiniArt T-54-1 build review p.3

The first part of the review

Second part.

Exterior

The engine deck consists of several subassemblies that form a somewhat complex set of hatches. The cooling flaps can be positioned open or closed, and they are protected by a very set of nice PE grilles.

I did not even bother to try to clean up the thin plastic rods (c1, c2) required for the engine deck; I simply used them as a template to fashion replacements from wire.

Smoke canisters are installed similarly to how the real thing was: the PE straps hold the tiny plastic rods that are fixing them to the back of the hull, along with the mechanism that allows to them to be released. The assembly is finicky, but pretty impressive.

The unditching log looks pretty convincing; normally I switch them for an actual wooden stick, but in this case I kept it. Primed it black, and then spent some time drybrushing Tamiya Tan on top. The whole thing was then painted with Agrax Earthsade by Citadel.

Mudguards

As mentioned the external fuel tanks are provided as two halves. They are typical WWII type ones, although they are somewhat narrower than the ones used on wartime tanks. They are held down by PE strips – when building make sure you do the fuel tanks first, and add the storage boxes after, because in several cases they obstruct the tie-down points for the straps. Another important piece of advice: do not install the fuel tank on the left back mudguard. The flap (C9) protecting the exhaust port should be fitted first. (In my case the fuel tank was placed too forward, which interfered with the correct placement of the flap… Annoying.)

The towing lines were provided as plastic parts; MiniArt is being very optimistic about the chances of being able to bend and fit them into their places. Better get some picture hanging wire, and use the plastic eyes of the cables only. Make sure you cut a wire half a centimeter longer than the plastic part; it’s too short otherwise.

The AA machine gun is a complex multimedia assembly of plastic and PE parts; normally I buy aftermarket barrels (or even resin guns) to replace this part, but in this case it’s perfectly suitable.

The turret interior is pretty busy; it’s actually not as tall as the T-44 turret, and have a lot of things crammed into it. The turret originally was cast as a two-part hemispherical shape with welded roof consisting of two rolled armor plates 30 mm thick. The model’s turret is designed the same way: it’s built up from two parts (top and bottom), and the roof plates are added separately. The roof plates are considerably thinner than the sides; I suspect they are all scale thickness.

The 10RT radio and the TPU-4-bis-O-26 telecom systems are placed on the commander’s side, and there is a ready rack on the back of the turret.

The gunner’s MK-4 periscopes, and the low profile commander’s cupola with three observation TPC-1 prisms are replicated very well.

The gun is a very delicate assembly, so once it’s finished care needs to be taken not to break the thin plastic parts off.The gun breech has a seam in the middle, which needs to be filled in; to be honest it will be very difficult to see in the model. The gunner’s sight and the coaxial machine guns are complex little models of their own; once they are glued on, they tend to break off easily… (An important point for further handling.)

I have primed the interior using a primer red color, sealed it with varnish, and used the hairspray chipping method on the top color (blue grey on the bottom of the hull and white everywhere else). To make the vehicle look used, and to decrease the contrast of the pure white with the chips, I mixed up a burnt umber filter, and applied it unevenly to create patches of darker and lighter discolorations, and some dark, almost black brown washes to bring out the finer details. Finally I used different shades of rust brown oil paints to create some discreet streaks. Some rust and dust colored pigments were used to add a little more depth to the weathering, and I used a silver pencil on the edges to make them look metallic.

The gun got a similar treatment, only the cover color was green, rather than white, and for obvious reasons I did not add any streaks to it.

Coming up- final instalment: finishing the tank.

Making Rust p.4 – the sponge

6qnbiyj

An ongoing project of exploring the creation of rust.

Here are some previous posts:

  1. Lifecolor’s rust washes
  2. Iron containing paint and oxidizer
  3. Windex chipping, hairspray chipping

And now the good ole’ sponge method. I’ve used it on the T-62 wreck I have just finished.

The method is simple: get a piece of sponge/the green stuff on the top of the sponge, dab it into the paint, dab most of it off on a piece of paper, and then apply the sponge in a dabbing motion onto the surface of the model.

This can be used in several ways. Either, as I did here, you depict a badly rusted object with some paint still clinging on the surface. In this case the base coat is a mixture of rust colors (which, incidentally, were also applied using the sponge).

There are a couple of things to keep in mind: use a lighter shade of the color the item was supposed to be painted with; the sun fades everything over time (after all the vehicle in question had to be sitting there for a long time to rust like this), and the final color will darken anyway, since you will be using filters and washes on the vehicle. It’s also a good idea to use several tones of the base color -green in this case. Start with larger patches of the lightest, and use consequently darker shades with smaller and smaller patches.

You can do it the other way around as well: depict some rust spots/chips on a painted surface. In this case you use rust colors (and make sure you use different tones, along with the lightened version of the base color) over the base color of the model. In this case make sure you have hardly any paint left in the sponge, and also be sure not to use it in the same position (so that the created spots are not uniform). I’ve used this method with the SU-122 and SU-76.

If you want to make it a step even further, use a lighter color of the base to create somewhat larger chips, and use a brush (or keep using the sponge) to fill them in with much less rust color -this way you can depict a moderately chipped surface easily. (The method used on the mudguards of the T-44 -a combination of sponge-on-sponge -for the mudgards- and brush-on-sponge -for the smaller chips.)

 

Of course, you can just let go of the sponge, and do everything with a fine brush; you get more control, but you have to be careful about being random, just like in the case of this T-55.

o4su8nh

All of these techniques should be done sparingly, and in several sessions. (It’s useful to come back and take a look at what you’ve achieved with a fresh eye.)

 

 

 

Obviously, these techniques are better used combined; with the T-62 I used the hairspray technique, the sponge, filters and brush. I’ve also used rust washes (with an airbrush), pigments mixed with Tamiya’s flat coat (coming up later), and oils blended with brushes. And yes, I did use some dedicated AK Interactive products, too, like different dark washes, and the light rust wash. (I’m turning to the dark side here.)

 

 

Addendum…

 

I’m making a difference! Awesome 🙂

Someone got inspired to try this technique based on this post.

1rjudjl

Tamiya 1/35 T-62 with Verlinden damage set p4.

The first part of this build can be found here, the second here, and the third here.

4mn2vf7

Well, the small dio is finally done. It’s been a long, long build. It took me more than a year back in the US to find the conversion set; I was lucky to grab it cheap from someone who gave up on it. It then sat in a box for the next couple of years, then brought back to Europe, and finally ended up in the UK. The actual build time was a couple of months; quite quick, really, but I did take a lot of shortcuts. These were mostly done out of necessity (of preserving my sanity); the set is not exactly user-friendly. The fit is poor at places, the instructions are horrid, and some parts are just plain impossible to do (like the installation of the turret ring). I’m not even mentioning the warped parts, like the gun barrel. (Wait, I just did…) So to save time, my already thinning hair, and money, I just rolled with what I had (with the exception of the gun barrel).

Anyhow, when all is said and done, it built up into a very inaccurate, but quite nice tank.

I tried to show a gradient of colors from back to front: burned out engine compartment dominated by rust colors, to the greenish hues of the frontal hull.

ce0c9pe

The figure also took a LOT of time to hunt down; unfortunately it is long out of production, so my best bet was to get lucky and buy one from someone. (This is a really good reminder of buying things when they are available. However, it also is a sure way of building up a stash that would shame a hobby store, so there is a delicate balance to be achieved here.)

And one final word about the photography, before the pictures. I’m using a Nikon D3300 with either the kit lens (when the subject is relatively large), or a Tamron 90mm macro lens. The models are placed in a collapsible light box, and lit up using two LED lamps from the side. The whole contraption is in the kitchen, with fluorescent overall lightning, which explains the difficulties to actually getting the colors right on the photos- the camera, no matter how smart it is, is having trouble with the white balance. I did take some photos during the day using the same setup, and the sunlight as an overall source of illumination; the difference is visible. I will set the white balance manually next time. The other issue I dislike is that the figure looks a bit glossy; when you look at it in real life, it is much more matte.
It’s a learning curve of taking photos, and it’s also a matter of convenience. Living in London means I have absolutely no space dedicated for model building, so everything needs to be set up in the kitchen when I build/take photos. Not very convenient.

So without further ado, here’s the finished STALKER diorama:

Tamiya 1/35 T-62 with Verlinden damage set p3.

4zikfl6

The first part of this build can be found here.

Second part here.

With the major building and painting finished, it was time to put the tank into context. Well, into a scene, that is.

I buy large plastic cases to keep my models in; they are excellent for display, protection against dust and curious fingers, and also make it easy to transport the models. In some cases I use them as small dioramas.

In the second part the tank was reasonably finished, but it was still somewhat uniform, despite of the layers upon layers of paints, paintchips, oil paints, filters and pigments. Now was time to bring out the sponge…

The technique is reasonably simple: dab the sponge (or the scrotch brite) into the paint, dab most of it off on a piece of paper, and then keep dabbing it against the surface you wish to cover with paint/paintchips. (Depending on the amount you cover you can depict paint chips or flaking off paint.)

I’ve used the external fuel tanks to experiment; unfortunately the box was not long enough for these to be mounted onto the tank…

First, I’ve used the sponge technique to make the uniform brown surface into a rusting, multicolored one.

Second step: using light green I repeated the process. (This color is excellent for paint chips, too.) It’s not a problem if it’s too light at this stage; in fact, it’s actually necessary- the subsequent washes, filters will darken the color anyway.

And finally, the result: I’ve used overall brown washes, which created a grimy, used look. Some more green was dabbed onto the barrels in a much smaller area, and voila – we have an interesting, rusting surface with different shades and colors.

The tank was glued onto the base using two part epoxy (it’s quite heavy because of all the resin and metal), and then I used Tamiya’s soil Diorama Texture Paint. (I’ve got it discounted when the largest hobby store chain in the UK went bust a couple of years ago.) The color is not exactly great, but we’ll help it a bit later using the airbrush.

Using the sponge method I’ve added green patches onto the turret and the front part of the tank- I wanted to achieve a color difference between the front and the back.

The paint was toned down with some brown filters.

I’ve used the leftover tracklinks from the MiniArt T-54-1 for the tracks; a lot of them don’t have teeth, since they are the special links for the ice-cleats, and they are also narrower than should be, but to be honest I did not want to spend money on extra tracks. Nobody will notice, unless they read the text.

I’ve bought some AK Interactive products online cheap (six bottles for twenty quids) – rust, different colored streaking products, washes, and one that simulates algae streaking… so I used this tank to try them all.

I’ve used more rust pigments on the turret and the side of the hull, and used a dark brown filter to tone down the contrast a bit. Black pigment was used sparingly to depict soot (my fiancee’s insistence)  The way I use these pigments is to load a brush with Tamiya’s flat varnish, dab it into the pigments, dab most of it onto a piece of paper, and then dab it onto the surface of the model. You want to have some in the brush, but not too much; kind of like a heavy drybrush.

 

I’ve used some wine by Eduard to depict a creeper growing out of the driver’s compartment. The fallen leaves were made using the actual seed pod of a tree. Unfortunately I can’t figure out what it’s called; it looks like a fat caterpillar, and when you grind it up between your fingers, it falls apart into Marple-leaves like parts, and seeds. I mixed some white glue and water, added this plant material, and distributed onto the tank.

 

 

 

Last part is coming next week with the vegetation and the STALKER dude added

Making rust -using rust

Nothing looks more like rust, than, well, rust.

Back in the US I had a brilliant product: a two-part rust effect product. One flask had suspended iron particles, the other was an activator (an oxidizing reagent). You applied the metal suspension to the surface, and after it dried, you added the activator. After some days (or hours, depending on how much activator/iron you used) you got a very realistic rust effect. (It was rust, after all.) You could play around with different reagents to get different colors- after all any acid or hydrogen peroxide would work very well, and produce slightly different mixture of the different iron oxide variants. (Being in Florida, it was also a very viable option to simply leave the model out on the patio… the 100% humidity and high temperature was quite effective rusting anything, anyhow.)

The armor of my orc warrior was done using this method. (In this case the rust effect was used to depict a rotting leather armor; the same product was used on the ground as well to simulate dirt.)

i71u2ce

Modern Masters and Porters Paints have similar products, but they cost an arm and leg.

However, you can make your own rust pigments, and quite easily at that.

Simply use scratch brite (metal, of course). Put some steel wool or scratch brite into a cup, add vinegar or peroxide (or any acid of your choice), and stick it somewhere safe, where nobody will disturb it. Let it stand for a month or two, and wait for the liquid to evaporate. (If by the time it evaporates parts of the iron are still unoxidized, simply refill the cup.) You can even experiment: depending on the strength and nature of the oxidizing reagent you use, you will get a slightly different colored mixture of rust particles.

mh9zp8x

The result will be a brown mess; if you break it up in a pestle you will have finely ground iron oxide, ready to be used. As the orc warrior has demonstrated the pigments have more uses than simply depict rust: they have a nice, brown range of colors which can be used in groundwork, deposits, etc. (Some of the rust I’ve made this was was used to simulate deposits collecting in the nooks and crevices of the T-62 wreck I’m building.)

1/35 MiniArt T-54-1 build review p.2

The first part of the review can be found here.

So the hull interior is reasonably finished, but I had to add bits and bobs (fire extinguishers, ammunition for the main gun and for the machine guns, etc.). Once I put the driver’s periscopes in place, I could close down the hull. The top part is really thin; I suspect it’s quite close to scale thickness.

Fitting the mudgards was not straightforward: the locator pins did not fit into the corresponding holes on the sides, so there was a tiny gap between the mudguards and the tank’s hull. I simply shaved the pins off. The plastic mudgards are quite thin, and the long parts had a slight bend; the solution was to glue them in place in two steps, straightening them out in the process.
The drive wheels have very small attachment points to the swing arms; since it’s a static model it’s not a real problem, but I still prefer a bit more robust connection.
The tracks are -correctly- narrower than what was used on the final production version of the T-54 (as a comparison I’ve used an individual track link from a Trumpeter kit on the photo). You need 90 per side (the resources I’ve read specified 91 for the actual tank), and you have an option to use a special link for every 20th track link. These links don’t have teeth, and are specially designed to mount the cleats that allow the tank to get better traction on snow or other difficult terrain. Unfortunately it’s not specified in the instruction, but that’s what you can use them for. (The instruction manual shows the cleats in a stored position on the mudguards.) The cleats in their storage position require some really thin plastic pins to hold them in place: first, the holes on the cleats are too narrow, second it’s almost impossible to clean these pins of the sprue gate… so I just used some thin evergreen plastic to replace them.
The headlight has an option to attach a protective wire cage around it; the plastic was very thin, and snapped the second I tried to remove it from the sprue, so I chose the other option.

Parallel to the work on the hull, I was working on the turret as well. As I mentioned I’ve been doing a lot of painting and weathering before ataching all the necessary parts, so only time will tell if they will stand out or not after all is said and done.

I have some serious decisions to make at this point. I would like to present the interior open somehow. Either I show the turret tilted up, with the gun being installed, or I simply make a “cutaway”. (I saw a photo on the T-54, T-55 group’s facebook page.)

The first version would be the most attractive solution, but the problem is I’ve installed everything already: ammunition, equipment, etc. A tank would be stripped out before the turret is lifted, so it would not be very realistic.
The second option would be to simply leave the top of the turret off- held up by a couple of plastic pegs, showing the interior off. (This way I don’t have to cut and saw into the plastic. With the King Tiger and other large tanks there are parts you can cut away easily; with the T-54 I would be taking a lot of detail away if I cut parts of the turret away. Since the driver’s position and the engine compartment are not very well detailed regrettably I will not cut into the hull, as there’s not much to display…

1/35 MiniArt T-54-1 build review p.1

Well, the long awaited T-54-1 is here finally. I’m in the middle of several builds -somehow I ended up reviewing and building a lot of kits at the same time. Nevertheless this model got priority when it arrived, since it was something I really had an interest in.
I planned to build the Tamiya kit in my stash with the CMK interior set parallel, but until I can finish up the ones already started, I do not want to begin to work on new builds. Too bad, I guess. (I did start on the Tamiya last night, since I finished two out of three OKB kits, and the all Luchs as well -some left to be published at a later date.)

I would not start an essay on the tank itself; I’ll put it into my review to be sent to Armorama. I’ve used the references available on the T-54, T-55 research group on Facebook; I would like to thank everyone there for putting together such a comprehensive resource.

Short version of the review: the model looks really, really good. (I’m not trying to be a fanboy; it’s honestly a great kit.)

A slightly longer version:

Opening the box we are faced with a bewildering number of small sprues. MiniArt, as usual, followed its philosophy of modular kit design, which does help creating multiple versions of the same vehicle easily, however it does present a problem finding the sprues you need during building. Add to this the tendency of having to use several sprues during sub-assemblies, searching for sprues was a constant activity during the build. If you have the space it’s probably best to have them out and labelled visibly.

Fortunately there are only few of the notoriously thin plastic parts that are impossible to be cut off the sprue without breaking. One of the handholds for the turret was already broken in my sample, but I normally replace them with wire anyhow. It’s much easier than trying to clean up these extremely fragile and thin plastic parts.

The placement of the gates are sometimes a bit unfortunate: instead of having to clean off one edge, they sometime overhang, and this necessitate cleaning (cutting or sanding) two or three surfaces. This is especially notable in the case of the individual track links, where you will need to clean multiple sprue attachments from three faces (bottom, top, side) on all the track links… (I really, really like magic tracks, to be honest; they come pre-cut, ready to assemble. I have to confess: the assembly of tracks and the painting for ammunition are the two least favorite parts of model building for me, so anything that makes my job easier is welcome.)

The plastic is nice quality; soft enough and easy to work with. The detail is astonishing. From the texture of the turret to the casting numbers on the suspension units, everything just looks like a miniaturized version of the real thing. The torsion bar suspension is working, but I’m not sure how useful it is since the tracks will need to be glued together to make sure they are held in place. (The different panzer III variants by MiniArt had a workable track solution; it would have been nice to have this utilized on the T-54-1 as well.)

The interior followed the usual T-44 layout – that is to say it’s still closer to the T-44 than to the T-54 final version. The driver’s compartment sadly lacks a lot of instruments and whatnot… not that it’s going to be visible, but still. At least it’s there, unlike in the T-44 kits, so you have something to work with should you wish to improve the area. I have decided to use the rain cover for the driver’s hatch, which is something I’ve never seen before.

The turret interior, on the other hand, is really well done; most everything is in place.

I’ve left the engine unassembled for now- I’ve built a couple of these from the SU-122, SU-85, T-44, so I’ve decided to leave it out for now. I might finish it later and display it in front of the tank as I’ve done with the other kits. (There are differences between the V-34, V-44, V-54 engines, but they are not apparent immediately.)

The interior was painted and weathered the same way as I did with the T-44. In short: a dark brown basecoat with hairspray applied was oversprayed with Tamiya white for the sides and a grey-blue color for the bottom of the hull. A stiff brush and some water helped to create some moderate chipping I applied a light brown filter to make it more dirty and used. I’ve only added the smaller parts after I did the basic weathering; with the turret it might have been a mistake. (There are a lot of smaller bits that are white, and they might stand out if you paint and weather them separately. Time will tell.)

I tried to keep weathering restrained; after all the amount of chipping and rusting was normally minimal while the vehicles were operational. Maintenance does take care of these things normally.

The ammunition was painted using Vallejo’s new acrylic gold paint; the results are pretty good. I did not bother painting the tips for the ones that were placed into the rack. I’ve used photos for reference found in this website for painting.

The mudguards were finished separately before attaching them to the hull. One thing to keep in mind: do the PE straps first, and then add the toolboxes. I glued the boxes in first… In some cases the boxes were in the way, and it made attaching the straps difficult.

The AA machine gun is a pretty complex assembly, but the detail is really great. Cleaning up the sprue attachment points on the barrel is not easy, but possible. (There are aftermarket barrels available, but it would be a shame to throw the plastic out; it is very well detailed.)

The engine deck features some of those notoriously thin and fragile plastic rods MiniArt loves to include with their kits. I did not even attempt to cut them off the sprue; it was easier to fabricate similar parts from wire, and use those. (Added benefit: you cannot glue them accidentally to the plastic mounts, since the plastic glue does not work on metal.

The smoke canisters, as I said, were moulded as one piece, and the PE/plastic contraption that holds them in place are kind of fiddly to assemble. (The mechanism that allows ejecting them is modelled in great detail… sometimes I feel less is more.)

The model is certainly complex, and it’s easy to burn out; especially if you work on a review. What I did was to pace myself: once the larger assemblies (turret interior, mudguards, hull interior) was done, I just kept coming back to the model to add the smaller details a few at a time. I did the machine gun one night, “dressed up” the engine deck the next- it’s easier to make progress one step at a time.

The tale of the four Luchs’ – the Maco Pz.Kpfw. II Luchs

Modelltrans’ Luchs

Flyhawk’s Luchs

…and still to come: Armory’s Luchs!

44hxf61

These years seem to be the golden years of scale models. Vehicles that have not been available or only available in the form of limited resin kits suddenly get a lot of attention. The Pz.Kpfw. II. Luchs was one of these vehicles. I’ve built the ModellTrans version five years ago, inspired by the online game World of Tanks, and now, in a very short span of time we get not one but three Braille scale plastic versions of the tank.

I have reviewed Flyhawk’s 1/72 Luchs offerings before, and I was really curious what the other Luchs kits are like. This review will be about the up-armored Maco offering; I’ll comment on the differences between this kit and the Flyhawk kit here and there during the review. (The up-armored Luchs is essentially the same as the basic Maco Luchs with a small fret added; anything I say here is relevant to all Maco kits.)

The breakdown of the model is quite old-school: we have a “traditional” lower hull assembly from four parts (two sides, a bottom and the back). The suspension units and the swing arms holding the roadwheels are already moulded onto the sides. There is an interesting solution for the last pair of braces on the mudguards: they are moulded onto the back panel. The mudguards will need to be slid under the brackets. Be careful not to cut them off; first I thought they were some sort of plastic overflow during the moulding process. As most of the finer details, the back light is moulded onto the left brace.

The added parts are on a separate sprue: the tool box from the back of the mudguards, the jerry cans for the turret sides (these were moved to the back of the tank in the Flyhawk up-armored Luchs kit), smoke grenade launchers, some extra boxes on the back of the turret, a metal armor plate for the lower hull on the front, the perforated vision block protector, and additional track sections protecting the frontal hull. Without this sprue you can build the early version of the model easily.

The interweaving road wheels are done the same way as DML handled them with their kits: the two inner rows of wheels form one part each, onto which you’ll have to attach the outermost row as individual wheels. This solution makes assembly much simpler, and it’s a great solution to avoid any misalignment. The pattern on the road wheels is very well replicated, and the wheels are very thin, which is probably quite true to scale. (Although it’s a conjecture on my part since I have no access to a real vehicle, and neither have I found any information on the thickness of the wheels anywhere.)

The drive wheel is nicely detailed, and the plastic is a tad thicker than the Flyhawk kit’s- this is actually a good thing, because it can easily bend when you are trying to install the tracks on the Flyhawk model. The tracks come as link-and-length, and they are very easy to assemble. (They are probably the easiest I’ve had so far in 1/72.)

The upper hull and the mudguards come as one piece. The model is really “traditional” in this sense as well: the sides of the hull will need to be fitted as separate parts due to the details (viewing ports) that need to be there; no slide-moulds for this kit. The fit is remarkably good, though, so no problems there.

The model does not come with many PE parts: we get the top of the German “crow’s foot” antenna, and that’s it. We also get a couple of brass items: the rod part of this antenna, another whip aerial, and a turned barrel. (The thin metal aerial with the “crow’s foot” looks much more convincing than Flyhawk’s version of plastic rod combined with the metal top.)

The tools -with the exception of the jack, the fire extinguisher, and the shovel- are moulded onto the mudguard; this is something I’m not very keen on. (I prefer painting them separately before attaching them onto the model.) The shovel is a pretty simple affair; it’s probably better to replace it from the spares bin. The model does not have a width indicator; you should get a PE one (Dan Taylor modelworks does a set), or fashion one from stretched sprue. They were too fragile in the Flyhawk kit that I just used PE aftermarket ones instead of trying to clean them up. The tool boxes are slightly different than in the Flyhawk kit, and their locations are not exactly the same, either- again, these could be simply because the models were based on different production versions.

The turret is made out of five parts; the plastic barrel is molded on the top section. Interesting solution (both the assembly of the turret and the gun barrel), and it works. You have an option for a metal barrel, which is nicely detailed. The only imperfection I found with the kit was the grab handle on the back: it was broken and bent during transit. (I ended up not changing it.) The other issue I have with the turret is the almost perfectly rectangular shape of the top of the turret; I think it’s a bit larger than it should be- it’s certainly larger than the Flyhawk’s turret. (Which is also smaller than the ModellTrans turret). The shape is not the same, either. The Flyhawk kit’s turret is more hexagonal: the back and the front are a bit narrower than the middle. In the Maco kit it’s more rectangular. It also looks like the top is a bit larger than on the drawings I found online. The big question is which one is correct. I don’t have access to an actual tank to check, and the photos I found were taken mainly from eye level -for obvious reasons. (If there’s one in Bovingdon I’ll keep an eye out next time I get there.)

The top turret hatch (the commander’s) can be opened. The hatch has interior details, but the rest of the turret does not; it’s probably best to put a figure in it if you leave it open. The back large, rectangular hatch cannot be opened.

The assembly was about two hours -tops; it’s a very well engineered, easy to assemble kit. I tried something new (for me) in this build, and made the whole running gear/track assembly as a single sub-assembly; the whole shebang can be removed for painting and weathering. (I think I’ll use this approach in the future more often.)

The painting was a bit more difficult, as I am not really good with spraying 1/72 freehand camo. I’ve base-coated the model with primer red, and used Mig Ammo’s Dunkelgelb. Obviously neither my airbrush nor my skills were up to the challenge of making thin sprayed on lines, but here I had an idea of pure genius. (If I can be as bold as to call it that.) The Ammo acrylic paints form a cured surface; they are very different from the Tamiya paints. And, as we know from experimenting with the Windex chipping method, Tamiya paints are dissolved by ammonia… I simply made up a 2-3% ammonia solution, and used a brush to carefully clean up the overspray.

Job done.

This is something definitely worth remembering; as long as the base layer is different (either enamel, or, in this case, Mig’s Acrylic paint), you can clean the Tamiya top layer up easily. (I did not take a photo after applying the green, but imagine the yellow areas having a greenish oversrpay all over.)

The weathering steps further helped with the camo issues. Some dust (pigments mixed with water and some surfactant sprayed onto the model), washes all made the base color a bit darker, and helped to fade the green patches a bit. The silver pencil really helped making the model look like a chunk of metal.

I’ve used different colors of mud (in this case I used Vallejo’s and AK’s sets, not pigments). The key is to first use the lighter colors on a larger area (both flicking it on, and by applying with a brush directly), representing the dried under-layer, and then add the darker shades, representing the still wet mud. With a brush moistened with the appropriate solvent (water in case of Vallejo, white spirit with AK) you can -and should- adjust the effect before the layer dries.

Conclusion

The Flyhawk kit is an incredibly detailed, albeit complex model, which will challenge the model builder. The Maco kit is a very well detailed, well engineered, easy to assemble model. Sure, it does not pack as many PE parts and tiny plastic bits, but it does make the build less of a challenge, and the results are still nice. The moulded on detail is convincing, and it is nice to have a model that is a breeze to build. In my subjective opinion it is on the same level as the Revell 1/72 Famo in the quality of plastic, ease of assembly and level of detail. (In other words: pretty darn good.)

It comes with a metal gun barrel, and two metal aerials -things the Flyhawk kit lacks. On the other hand it does not have a PE engine deck grille unfortunately.

In short: if you want to go all-out, and have a challenging build, go for the Flyhawk one. If you want a good, easy to build model, which builds fast, choose the Maco model; in this fortunate case we have an abundance of choice when it comes to this vehicle.

Coming up: Armory’s offering.