Category Archives: video game

1:76 TOG-II Giesbers Models 

This was always something of a holy grail for me … The obscure and unknown TOG-II achieved a mythical status thanks to World of Tanks, where it is a playable premium tank , giving birth to a multitude of memes.

I also had the fortune of seeing the original in Bovingdon… (Follow the link for photos.) It looks so absurd, so strange, you just want to have a scale model of it.

There is only one company that I know of that produces this tank in a model form, Giesbers Models.

I have been aware of this model for a long time, but the really high shipping costs always held me back from ordering it. However in 2021 I finally took the plunge and ordered this model and the Vickers Independent (another strange tank on the list of must-haves).

The model is a classical small-scale resin model in the favor of Cromwell Models, Armory, or Hunor Models – a sturdy little box, a few parts, lots of flash, and some pouring errors… The biggest problem with the model are some casting issues: on one side where the side-sponson would have been mounted it looks like the resin poured into the edges. Also on the turret the resin looks like it is flaking off in layers. The gun itself has some problems, too. The shape is a bit of an oval, not circular, and the “peeling” effect you can see on the turret is very much prominent there, too. The detail on the muzzle break is not exactly sharp, either, and will need to be drilled. These are just your bog-standard “garage kit” issues. The other big problem is surface. This model has a lot of it, big, flat surfaces, and they are far from perfect. The master of the model was obviously produced using 3D printing, and the layers from the printer have not been smoothed away. They are very prominent after you prime the model. Obviously you can sand them off, but then you have to replicate all the fine little detail you just destroyed. Very unsatisfactory, honestly; you would expect some pre-production work on a model.

The cleaning of the parts took about thirty minutes, assembly approximately twenty… so not a complex model for sure. (It is a hilariously long tank when put next to other small-scale models.) I did some sanding, but decided against spending hours and hours with a sanding stick, so some layer marks stayed. They are very prominent on close-ups, but when you view the model with a naked eye it is not that bad.

It took me some time to figure out what sort of paint scheme I want to use -since I did not like the one it actually has in the Tank Museum, and I decided against the usual “boring” green. I just “stole” a desert pattern the British used in Africa -although I highly doubt this tank would have been transported to that theater. (Maybe the in-doors swimming pool I always supposed it had inside would have been useful there.)

Overall I really am happy with this model since this was always something I wanted to have on my shelf, regardless of the issues it presents. However, just as with the Independent, the HMS TOG would also benefit from a 1/35 full interior version.

Artel W Miniatures – Witcher

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The sadly out of production 28mm Witcher figure from Artel W miniatures. If you haven’t yet played the Witcher games, you really should – incredible stories in an interactive form.

Assembly is about two minutes, painting is probably six hours… such is the life of a figure painter. I have always struggled with faces and skin tones, so I was real happy to achieve a realistic tone at all, but Gerard is an albino, so his skin should be much paler. I did manage to replicate his signature scar over his left eye with a 00 brush. His armor was painted in multiple shades of brown (since most of it is leather) with a black oil wash to bring out the fine details, and the metal parts were painted with True Metal Steel, and washed with Nuln Oil.

I put him on a round base, and he was finished.

Artel W Miniatures – Assassin

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The recent advances in 3D printing have created a boom in the cottage industry of resin figures. You can now find better and better quality figures produced for wargaming, and characters from popular culture (books, movies, comics or video games). We do live in a golden age right now, as often times we get alternatives for wargaming miniatures; and sometimes -as in this case- it means we get a figure we want at all. (I would love to have a miniature version of a T-54 power armor from the Fallout series holding a mini nuke launcher, for example, but nobody is making one.)

This miniature by Artel W Miniaturesdepicts such a video game character: the master assassin. He is the ex-bodyguard Corvo Attano, from the game Dishonoured by Bethesda, wearing his signature mask and carrying his signature weapons – without explicitly stating so. Since I tremendously enjoyed the game for both of its gameplay, and for its excellent story and setting, I was happy to order one of these figures when I saw it on Artel W Miniatures’ website.

Basically this guy:

 

The figure comes in a very impressive package: the box is covered with brown wrapping paper, and sealed with a wax seal giving quite an exclusive feeling to the miniature. The parts are moulded in a very high quality resin with no flash at all. The resin is smooth, almost waxy to the touch, and it’s very nice to work with. There were no bubbles or deformed parts at all.

The pose of the miniature is quite dramatic and very well done; Corvo is caught mid-leap from a building, holding his blade in his hand (presumably in preparation of using it as soon as he lands). The building forms the base for the figure, which makes it look quite stand out, and gives an extra point of interest to the model.

The figure is really easy and quick to assemble. Due to the weapon choices the assembly is greatly helped by looking at in-game screenshots, and photos of the miniature on Artel W’s website. You get some of Corvo’s favorite toys: he has two bone charms tied to his chest, his folding knife (sword?), and a set of optional equipment: a whalebone rune, his miniature crossbow, a holstered handgun, and a holstered rifle. I decided to use the handgun only as I am not sure where the rune should be attached, and the gun should be attached to his back. (I left Corvo’s other hand empty since I assume jumping AND stabbing someone at the same time requires dexterity and balance, which would be upset if he had both his hands full.) The crossbow I decided to use with the Witcher figure- also from Artel W. I did not want to add all the equipment at any rate since the character is supposed to be light and sneaky, and this impression would not be supported if he was carrying half an armoury around his person.

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Corvo’s coat looks very natural, as its tail floats after the jumping figure. The base itself is a small section of a ornate rooftop from which the assassin leaps from, and which can be detailed with soot, rain marks, pigeon droppings, moss and dust. The style fits very well into the game’s steam-punk, late 19th century feel.

The painting was relatively easy, since there was no face to paint (which is always difficult no matter the scale). I used different shades of oils on top of Vermin Brown to paint the leather, highlighted with Bestial brown (Citadel range), AK’s True Metal steel for the mask and for the sword (drybrushed over the Vallejo dark grey primer). The buckles were painted with True Metal gold, and the figure was highlighted with a black pin wash I prepared from oil paints. The base was painted using multiple layer of brownish/greyish glazes, with the bricks highlighted with reddish glazes, and the same black wash applied once dry. (I will weather the building some more in the future, though.) The coat looks too shiny on the photos, but in normal, ambient light it only has a somewhat dull shine. (The age-old question of painting for the eye or the camera…)

The only issue coming up during the assembly was that the small peg protruding from Corvo’s foot did not fit into the base’s corresponding hole; I had to trim it. That’s it – the only problem with the model…