Category Archives: resin

Dnepromodel 1/35 Straussler V-4 part 2.

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First part

I mostly used acrylic paints and Vallejo weathering products because due to a small human cohabiting with us since the end of December, I need to limit the usage of stinky, dangerous stuff in the house. (I do make sure there is an appropriate separation, but one can never be too careful.)

 

I wanted to depict a brand new prototype after a long day out on the proving ground -so lots of mud, but not much rust and fading.

I used Vallejo’s primer to prime the model, and a mixture of Tamiya greens to give the base color. (I don’t really know of any accurate color reference charts of pre-war Hungarian colors, so it’s a free-for-all.) I used Tamiya’s transparent green and yellow as a first round of filters (wanted to see how they work ever since I’ve read about them a while ago).

 

I also used several of AK’s filters on various parts of the hull to create hue differences. I used different oil colors as well for filters (dot method), and blending -you can see the results on the back hatches especially. All this helped to create visually interesting differences in the otherwise uniform green finish.

 

Instead of turpentine or white spirit I use Zest It as a diluent; it’s still not ideal, but better health-wise.

I bought a bunch of Vallejo’s weathering products: industrial thick mud, dust and oily mud washes, mud splashes, etc. They have the undisputed advantage of being water-based, so I can use them without worry to anyone’s health. I used the mud as a base, and stained it with pigments and paints, applying them in layers, and washing them back a bit with a wet brush to adjust the effect. (There are several mud colors, but I only bought one because I’m cheap.) A Tamiya mud weathering stick added some more hues of mud. (Just dab on, and adjust with a wet brush.) I used a silver pencil to bring out the details on the tracks, and to highlight the edges of the superstructure.

 

Overall this is a nice model. It is by no means perfect, but the result does look good, it’s not overly difficult to build (this is my first 1/35 resin model), and it is quite an unorthodox little vehicle which is relatively unknown and has an unique look. I really enjoyed the build, and since the tank has an intriguing history I am quite happy to put it on my shelf.

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Sniper (1/35)

 

 

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Well, this guy has been sitting in a box forgotten, for years. (OK, not forgotten. I did think about painting it a lot.)

 

Well, after a short time building and painting, he is done. One more long-bought kit off my conscience.

 

Grim Skull Miniatures – Hive Bringer (Typhus)

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There is a small cottage industry focusing on producing figures and other accessories for popular tabletop games. Warhammer 40K is no exception. One prominent company producing resin alternatives and conversion sets is Grim Skull Miniatures; their Hive Bringer (khm… Tyhpus) is the subject of this review.

I mostly choose characters with interesting, intriguing fluff, but honestly Typhus is a d”ck, and there is no way around that. The miniature looks awesome, though, so in my shopping basket it went.

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Games Workshop has a newly issued (plastic) chaos-corrupted version of Typhus, so there are definitely choices out there. Their Typhus looks really nice, but I really can’t be bothered about the silly little deamons crawling all over him… I mean I know it’s a silly table top game, but there must be some limits.

 

This particular figure by Grim Skull is absolutely gorgeous. He holds either a scythe or two sickles (these held in reverse, John Woo style), and he definitely looks corrupted. The detail and definition is simply superb. All the cysts, boils and blisters are lovingly re-created, alongside with the horns sticking out of the cracks of his power armor.

The figure comes with a base which is similarly well detailed with the assortment of maggots, skulls and horns.

The assembly is a breeze; you have to attach the arms, the shoulder pads and the weapon(s). If you elect to use the sickles, the position of arms is less than important; however to line up properly with the scythe, you have to be very careful to make sure the arms are in the correct position.

The really cool part- at least I found it fascinating- is that one of Typhus’ hands is bare… you actually get to see the skin of a corrupted daemon prince under the armor.

As with most figures, painting is the difficult part- and I do admit I’m not an excellent painter. (My main interest is armor models).

I found that glazes are great to produce an uneven, dirty and grimy looking surface. Previously, with Mortarion, I used glazes over black primer; this time I decided to use a similar approach over white primer. I used several shades of brown and green glazes (prepared using Lahman medium and acrylic paints) to give the armor a stained, corroded look. The parts of the armor I wanted to appear bronze received a green base; I chose two green colors that are close to the color of oxidized bronze. Later on I realised I should use a dark, metallic tin color, and layer bronze and oxidised bronze colors onto it.

The blisters and pustules were painted with a yellowish/pinkish color, and received several orange-ish/reddish glazes; it managed to convey the inflamed, blistered, sick skin.

I used some Vallejo diesel fuel stains and engine oil to simulate stuff leaking from our corrupted Astrates. In short, this is a great looking miniature. I do not play WH40K, but I do enjoy occasionally paint the minis I find compelling. Some I want to paint because I like the character’s back story, and some, because they look cool; Typhus belongs to the latter group.

 

(I did a pre-Heresy version of him, too.)

 

Dnepromodel 1/35 Straussler V-4 part 1.

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This is a very odd-looking tank from the interwar period, and it was the first (and only) original Hungarian tank design, the rest being either licence produced (or based on licences bought from other countries) or simply purchased.

History

The Straussler V-4 came as the further development of -surprise- the Straussler V-3 light tank. The V-3 reached to the prototype phase in 1936 when the decision was made to further improve it due to several shortcomings. V stood for “vontató”, that is “tractor” in English. (A specialised vehicle for towing, not for agricultural work.) The designer was Nicholas Straussler, a Hungarian entrepreneur, engineer and inventor living in Great Britain, who also developed the flotation system on the DD tanks, the Alvis Straussler bomb trolley, and the AC2, AC3 and M39 Csaba armored cars among many other things before, during and after World War 2.

The V-4 arrived at a very tormented period of Hungarian history, and a period of fast changes in tank design philosophy which explains its eventual failure.

After the First World War, Hungary was forbidden from most modern military technology, so any research and development had to be conducted in secrecy. The treaties also severely limited the options of the Armed Forces in acquiring military hardware or know-how. Nicholas Straussler was a Hungarian ex-pat living and working in the UK, who still had strong ties to his old country. He was an enterprising and prolific engineer who not only had his own firm producing his designs, he also sold them for several large UK companies. He designed and offered the V-3 light tank (which was a medium tank in Hungarian nomenclature) for the struggling Hungarian Armed Forces. The tank was to be produced by Weiss Manfred Steel and Metal Works, a Hungarian company. He envisioned the tank being built and exported to the UK and other interested countries which would have bought economic benefits to Hungary as well. This arrangement was mutually beneficial: it helped him cut the costs of producing the first tanks considerably compared to the costs of production in Great Britain. The development and production of V3 went under the name of “towing tractor” to circumvent the treaties’ limitation, and were produced without armor, armament and turret. They were to be equipped in the destination countries, which would have satisfied the letter of the peace treaties (somewhat).

The V-3, and its development the V-4, were planned to be small, amphibious light tanks utilising dual-drive, meaning they could be driven with and without the tracks on. This concept was all the rage back in the ‘30s, so we should not judge Straussler for jumping on the hype train. The V-3 utilised an unique suspension system developed by Straussler himself. This was further improved on the V-4 by adding return rollers which were used to adjust the track tension, as the original design was very prone to either break or throw a track.

The running gear had two powered large wheels on the front and back, and two smaller roller wheels per side These were connected by a three piece horizontal rocking arm (apologies; not sure if this is the technical term). The suspension was provided by two torsion springs per side, which did provide a very stable platform for the weapons at slow to medium speeds, but at high speeds they were stiff, resulting in an exhausting ride for the crew. The V-3 had no track tensioning. The tank had a detachable screw and two pontoons for amphibious operations. (Both the V-3 and V-4 have shown excellent aquatic capabilities: they could steer well, and were very stable and safe on water. The only problem it had was exiting the water if the terrain was not perfect for it, which is, let’s face it, not ideal for a tank.)

The V-3 was not a successful design; the multiple and conflicting specifications (ability to use wheel-only locomotion on roads, amphibious capabilities, 45km/h top speed on tracks, etc. etc.) ensured that the tank was suffering from reliability issues, and was not able to fulfill each and every specification. In road mode the tracks could not be mounted onto the vehicle, so they had to be transported by a different vehicle. The tracks themselves were too narrow, which decreased the ability to cross difficult terrain, and stressed the rubber rimmed roadwheels. At this point the tracks were simply moved by the friction between the rubber and the tracks, and no drive sprockets were present. The improvements on the V-4 transformed the tank into a much more reliable (and heavier) vehicle armed with two 34/37M 8mm twin machine guns and a 40mm 37M main gun. Since the Armed Forces had no other viable alternatives, initially they were very much interested in the tank, and were willing to look over its deficiencies. (Beggars can’t be choosers I guess.)

The Swedish Landswerk L-60 was also tried alongside the V-4, and the military imagined these two being used alongside each other. However the V-4 was still plagued by mechanical issues, it did not have a very good off-terrain capability, despite of the radical redesign of the hull, and the international situation changed sufficiently for the Hungarian Army to declare its intentions of rearmament openly, so they could pick and choose from a much wider range of options. These factors doomed the V-4’s chances of being accepted into service. The Hungarian Army considered several alternatives with the second production version of the V-4, and decided on purchasing the licence for the production of the L-60, which became the Toldi I after some further development. Straussler and Weiss Manfred did not give up; both the English and the Russians were interested in the type for a while. (The tank was also trialled in Italy in 1937.) There was an export version produced with a large radio aerial around the turret, and later Straussler designed several smaller tracked vehicles aimed for the Russian and British market with the suspension developed for the V-4’s.

Further reading:
An article about Straussler and a paper-panzer that has never been built:
The Straussler MBT – Hungarian tier 10 candidate

Plans for the drive train:
https://patents.google.com/patent/US2089042

 

The Model

The model arrived very well packaged; there was no damage at all after its two thousand kilometer journey to me.

I have to say the presentation of the model is exceptional. All the parts are bagged -sometimes individually, sometimes with a few others- , and the bags are labelled with the part numbers. This definitely makes assembly easier and more organised, compared to other resin kits I’ve built. Even the tracklinks from each side are bagged separately, which is necessary, given they are not identical. The V-4 had left and right handed tracks, so keep this is in mind when assembling. Having resin individual tracks is a bit bold since gluing them together is not as straightforward as with the plastic individual tracks. (With plastic you have at least half an hour, hour to adjust the tracks after gluing them together; you lose this option with CA glue.)

Some larger parts (boogies of the suspension, etc.) are still on their casting blocks, and the attachment points are very thick. Cutting them off will require some finesse and care. (Also, constant awareness of the health implications of working with resin. Resin dust is toxic, so work somewhere where others are not exposed to it, and wear a respirator. Alternatively use wet sawing, wet sanding techniques; the water makes sure the forming dust will not get airborne.)

The instructions are somewhat basic, and can be confusing when it comes to the running gear. Most of the assembly should go without a hitch, but the running gear is complex, and would need several drawings explaining exactly how it is supposed to come together. (The confusion comes mostly from the fact that the four powered wheels were powered by a shaft system that transferred the power from the middle of the suspension where it was attached to the hull. There is an excellent article of the history of the tank -unfortunately in Hungarian (http://www.hadmernok.hu/182_05_nemeth.pdf)-, but the drawings should help positioning the drive shafts.

The casting is very high quality, and flash is minimal; there is no complaint there. The hull, however, was warped a bit (see below). The fine, subtle details are really nice. The kit comes with some PE, which is also quite delicate and well detailed.

Assembly

Hull

I started the building with assembling the hull first, and this is where I ran into the biggest issue with the kit: the lower hull (which is provided as a “tub”) is somewhat warped – it was not symmetrical. (See photo.) Perhaps it would have been a better choice to provide it as several flat pieces, as most models go about it. I used the engine deck to force the back of the hull into the right shape -with generous application of superglue and patience I managed to make the lower hull conform to the rectangular shape of the engine deck. It is not perfect, but at least now it is almost symmetrical. The top of the hull has four parts: the smaller, rectangular engine deck piece, the large part covering most of the top, the sloping frontal plate with the driver’s hatch, and a small, rectangular part covering the nose.

Starting from the back I simply glued one piece after another, making sure they are fitted to the lower hull perfectly, hence slowly ironing out the asymmetry. This obviously does put some stress on the resin, so be careful. Since the hull is relatively thin, very small amount of force is required to hold the pieces together until the glue set; nevertheless make sure you do not break the tub if you run into the same problem and use the same method of correcting it. (Other option would be to warm the tub up with hot water or a hairdryer, and shape it while it’s hot, but I went about the safer way.) I hasten to add that it might have been only my sample, and other models are perfectly fine. Since this is the only sample I have I can’t extrapolate from this.

Apart from the issue of asymmetry, the lower hull and the sloping frontal part had some gaps as well; the fit was not perfect. I decided to use Green Stuff to fill the gaps, filling and reinforcing the attachment points in one go. Another fit issue was that the two top panels did not meet completely head-on: there was a slight step between the two, instead of a smooth transition. Since the large panel had hatch details moulded on I could not sand it to profile; I simply used putty and liquid green stuff to build up a slope on the back panel instead. Again; not something I prefer doing, but this was the best I could come up with.

I find it important to mention that these issues are not unheard of with resin kits; this is the price you pay for unique and rare models.

I glued in the armored protection for the vision port on the front, and the round bases for the return rollers. The armored hatch on the front houses the hull machine gun, too, and can be displayed folded-up. The problem is that only the barrels of the machine guns are provided, and there are no interior details. If someone is able, scratch building would solve this issue. As for me I glued it shut.

The great thing about the hull and turret is that the places were the vision slits, and other larger pieces would go are actually marked with a slightly different texture. This is seemingly a small thing, but it makes placing these parts so much simpler. I really did appreciate this effort on behalf of the designers of the model.

While the green stuff was curing in the seams of the hull, I finished the turret.

Turret

The next step was the assembly of the turret top. The commander’s hatch, unfortunately, does not fit in perfectly; it’s slightly larger than the hole it covers. You may leave it open (but the turret lacks internal details), or you can start carefully shaving off the extra, while continuously fitting it into its place to make sure you do not overdo the surgery. As I said, this is your standard protocol with resin models; they do make you work. (There is a sitting Hungarian tanker figure from Bodi, which might be used to cover up the empty space should you decide to leave the hatch open.)

The guns are supposed to be installed into the turret using a system that would make them movable. The main gun is held by two rectangular pieces with a plastic rod between them. The gun sight has a similar system, while the twin machine gun is installed using an even flimsier system of a half-sphere representing the ball-mount, and an L shaped part holding the half-sphere against the opening of the turret. The L shaped part can only hold the half-sphere in place if it is actually pushing it against the opening, which is not something you can actually achieve with simply gluing it in place. (The machine gun in the hull is not movable.)

The problem is that neither of these systems really work well. First, it’s quite difficult holding several parts in place while gluing; and you do have to hold everything in place in order to position the guns correctly. Second, the holding parts are a bit undersized. If you care about movable guns, you can just replace them using larger plastic squares; as far as I was concerned, I just glued the guns into place. The third issue is that before you do any of this, you really should check if there is clearance enough for the guns on the bottom of the turret. I managed to glue everything in place the first time around only to find out that the main gun was in the way of the bottom of the turret, so I had to adjust it again.

The assembly of the machine guns is a bit tricky. You have a central PE T-shaped part which supposed to provide the “backbone” for the twinned guns; the barrels are supposed to be running on both sides parallel, and the short hand of the T is supposed to be folded up to act as a holder. The problem is the distance of the gun barrels from each other… you can’t really set it correctly. Unless you glue them into place first, making sure they are parallel, and then add the PE part, you run the real risk of making them a bit wobbly. I used a thick, gel-like CA glue which gave me plenty of time to adjust things before setting, and did just that. This saved me from measuring and trying to position the barrels parallel to a precise distance from each other. The downside is that from now on extremely fragile things are hanging over the turret and the tank’s body making handling a bit more difficult. The detail on the barrels of the machineguns is somewhat soft.

I installed the main gun at this stage. The barrel is nice and straight. The muzzle break is a separate piece, and you have to be very careful gluing it into place, since it should be placed to the longitudinal axis of the barrel. It will show if it is off center even a tiny bit.

I finished the turret by adding the two armored vision slits on the sides.

Back to the hull…

The seams went through a series of sanding/filling until I was happy that no seam was left. I checked them after I applied the primer as well, and corrected the little imperfections.

Suspension

The model overall is very simple- except for one part. The suspension and the running gear are quite complex, and take up most of the model. The wheels and larger parts are on huge pouring blocks, which need to be sawed off carefully.

The suspension is workable, so you can put the tank into any sort of terrain. It also means you will have to carefully position the large and small road wheels before gluing to make sure they line up correctly should you want to display the model on a flat terrain.

The main bogie of the suspension unit is made out of three flat pieces; gluing them together was not very simple, and you also are advised to check if the top parts are right in the middle; otherwise the overhang will interfere with the smaller arms holding the large road wheels.

As mentioned the instructions are not very clear on how to install the drive system into the suspension, but the drawings in the linked article should help you. On of the problem is that while the suspension is movable, the drive train is not- so you will have to glue everything in place, making sure that the wheels will touch the ground once the whole unit is installed on the hull. I did the best I could, but honestly I am not sure this is the way to do it. In any case most will be invisible, so you might as well skip it. With all the complexity, it is a very impressive (although quite unnecessary) design feature of the model.

To mount the suspension units in place, I drilled a hole where the units meet the hull, and inserted a thick wire in it. A corresponding hole was drilled in the central unit, and glued in place using two-part epoxy. I reinforced the attachment point with wire because did not want to risk the joint giving up over time. To make sure everything is fixed in place until the glue set, I also used CA glue.

 

Once the suspension was in place, I started adding the tracks. As the tracks are not workable, you will have to glue the suspension in place. If you wish to display the model on a flat surface this can be done at the earlier step; if you wish to display it in a diorama setting, now is the time to decide how the suspension should be positioned. (The tank’s suspension can be set into pretty funky positions, so it might be worth considering a diorama.)

The tracks come already detached, which is nice. However… Every tracklink had to be trimmed of 4 connecting stubs that used to attach them to the pouring blocks. This was time consuming. (Even though I mostly build tanks I have a confession to make: I hate building tracks.) The tracklinks, in theory, may be workable as they click together -but you do need to force them, risking breakage. Since the traction is not strong enough for them to hold, some glue will have to be applied once you built a section. It is impressive nevertheless; but I did find that longer sections tend to fall apart from their own weight without glue.

The problem with individual tracks made of resin is that you don’t have as much working time after you applied the glue as you have with plastic tracks. I built up several smaller straight sections, and tried to get the overall shape from these. Once I was happy with their position, I applied the extra thin CA glue, and hoped they would hold. At the return rollers, where the tracks were bent at a steeper angle it was difficult to make them conform to the shape of the roller without coming apart. The problem with the moving suspension was that it was difficult to hold everything stable, so I ended up gluing the suspension arms in place before adding the tracks.
One last advice: plan the installation of the tracks so that they meet on the bottom of the drive wheels, and not in the air before or after the return rollers. Don’t ask me how I came at this conclusion. Once I am done with the painting I will glue the tank onto a base, and it will flatten out the tracks; right now the suspension is pulling them up a bit.

 

The mudguards and the rest of the missing pieces were only added once I finished the tracks, and the tank was firmly sitting on them. The mudguards should be fit over an angular part of the hull, but the folding line on the PE will not conform to the hull-shape exactly… I ended up gluing tiny evergreen rods where the mudguards were supposed to go, and used them as support. Where the mudguard did not meet the hull (in the angular part, where two hull plates meet) I simply unfolded a little of the flap that I had to fold into the photoetch previously.

With this the tank was finished. It will take me a while to get it painted, but the painting stage should not be very difficult. If you have some leftover decals from other Hungarian tanks, you can built a what-if vehicle, which was accepted into service, but since it only reached prototype phase it carried no marks in real life. It can also be built very clean or very dirty, since it did go through trials; in other words the opportunities for weathering are endless.

 

Artel W Miniatures – Assassin

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The recent advances in 3D printing have created a boom in the cottage industry of resin figures. You can now find better and better quality figures produced for wargaming, and characters from popular culture (books, movies, comics or video games). We do live in a golden age right now, as often times we get alternatives for wargaming miniatures; and sometimes -as in this case- it means we get a figure we want at all. (I would love to have a miniature version of a T-54 power armor from the Fallout series holding a mini nuke launcher, for example, but nobody is making one.)

This miniature by Artel W Miniaturesdepicts such a video game character: the master assassin. He is the ex-bodyguard Corvo Attano, from the game Dishonoured by Bethesda, wearing his signature mask and carrying his signature weapons – without explicitly stating so. Since I tremendously enjoyed the game for both of its gameplay, and for its excellent story and setting, I was happy to order one of these figures when I saw it on Artel W Miniatures’ website.

Basically this guy:

 

The figure comes in a very impressive package: the box is covered with brown wrapping paper, and sealed with a wax seal giving quite an exclusive feeling to the miniature. The parts are moulded in a very high quality resin with no flash at all. The resin is smooth, almost waxy to the touch, and it’s very nice to work with. There were no bubbles or deformed parts at all.

The pose of the miniature is quite dramatic and very well done; Corvo is caught mid-leap from a building, holding his blade in his hand (presumably in preparation of using it as soon as he lands). The building forms the base for the figure, which makes it look quite stand out, and gives an extra point of interest to the model.

The figure is really easy and quick to assemble. Due to the weapon choices the assembly is greatly helped by looking at in-game screenshots, and photos of the miniature on Artel W’s website. You get some of Corvo’s favorite toys: he has two bone charms tied to his chest, his folding knife (sword?), and a set of optional equipment: a whalebone rune, his miniature crossbow, a holstered handgun, and a holstered rifle. I decided to use the handgun only as I am not sure where the rune should be attached, and the gun should be attached to his back. (I left Corvo’s other hand empty since I assume jumping AND stabbing someone at the same time requires dexterity and balance, which would be upset if he had both his hands full.) The crossbow I decided to use with the Witcher figure- also from Artel W. I did not want to add all the equipment at any rate since the character is supposed to be light and sneaky, and this impression would not be supported if he was carrying half an armoury around his person.

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Corvo’s coat looks very natural, as its tail floats after the jumping figure. The base itself is a small section of a ornate rooftop from which the assassin leaps from, and which can be detailed with soot, rain marks, pigeon droppings, moss and dust. The style fits very well into the game’s steam-punk, late 19th century feel.

The painting was relatively easy, since there was no face to paint (which is always difficult no matter the scale). I used different shades of oils on top of Vermin Brown to paint the leather, highlighted with Bestial brown (Citadel range), AK’s True Metal steel for the mask and for the sword (drybrushed over the Vallejo dark grey primer). The buckles were painted with True Metal gold, and the figure was highlighted with a black pin wash I prepared from oil paints. The base was painted using multiple layer of brownish/greyish glazes, with the bricks highlighted with reddish glazes, and the same black wash applied once dry. (I will weather the building some more in the future, though.) The coat looks too shiny on the photos, but in normal, ambient light it only has a somewhat dull shine. (The age-old question of painting for the eye or the camera…)

The only issue coming up during the assembly was that the small peg protruding from Corvo’s foot did not fit into the base’s corresponding hole; I had to trim it. That’s it – the only problem with the model…

 

 

W-model: Pantsir-S1 Tracked part 2.

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First part 

The painting was reasonably simple. Since there is no painting guide nor decals provided I simply chose an attractive scheme, and used a couple of leftover Modelcollect decals.

The priming was done with Vallejo’s German grey primer; I really like this product as it provides a really good surface for the paint, it can be sprayed without diluting it, and it sticks to any surface. I sprayed a Tamiya buff with some green mixed in as a base, and applied a somewhat darker green free-hand with an airbrush (I used the base coat to lighten Tamiya’s Russian Green). The demarcation lines between the colors were painted on using a very dark grey (representing black) with a brush. I also painted the tracks and the rubber rims of the roadwheels by hand.

Using a 00 brush and Vallejo’s German Black Brown I painted discreet chips and scratches on the tank. I tried not to go overboard; in this scale no chips would be visible, but they do give some visual interest to the model. I also used sponge chipping on larger surfaces.

I added a couple of ochre and brown filters to tie the colors together a bit, dark pin washes, and some dust and mud using pigments. (I did not want to go overboard with the weathering.)

Overall it has been a really nice build, and the model is a pretty unique. It certainly stands out of all the Braille-scale tanks in my collection. Apart from the minor issues I mentioned it should be an easy build for everyone who has a little experience with resin already. The only real downside of this model -as with most resin models – is the price; 52 EURs are pretty steep for a 1/72 kit. This is, unfortunately, the cost of building rare and unique vehicles.

 

W-model: Pantsir-S1 Tracked part 1.

 

 

The Pantsir (SA-22 Greyhound) air defense system is a very impressive combination of anti-aircraft missile and cannon systems, assisted by both radar and optical targeting. Technically the Pantsyr S1 is classified as a SPAAG-M (Self Propelled Anti-Aircraft Gun – Missile). It entered service in 2007, and have been exported to several countries in several different setups. This compact system can be mounted on wheeled and tracked vehicles as well as on ships, and can engage a wide range of air targets from helicopters to ballistic missiles and guided bombs (!). There are several wheeled platforms offered: the Ural5323, KamAz-6350, MZKT-7930, BAZ-6909, and MAN SX. The tracked version is essentially the development of the Tunguska AAA platform, and it is the subject of this review.

The first part of the air defence system is a dual 30mm cannon with a 4km range, and 5000 rounds per minute rate of fire. They cannot be fired when the vehicle is in travel mode, unlike the missiles. The guns can be used against ground targets, and there is armor piercing ammunition available for them for this purpose.

The target acquisition and tracking system combines several ways of detecting and tracking targets. The radar array consists a Passive Electronically Scanning Array (PESA) S-band target acquisition radar with a 360º coverage, and an X-band fire control radar (FCR). They can search and track aerial targets over 50 km away and engage them at a distance of 20 km.  Apart from the radar, it has optical and thermal trackers as well.

The missile system provides a high altitude, long range defence capability complementing the guns. It consists of 12 57E6 SAMs (surface-to-air missiles) in protective tubes. They are two-stage solid rocket-propelled missiles with a range of 20 km. The missile travels over Mach 2 and can engage targets up to an altitude of 15 km. The fire control radar needs to continuously illuminate the target, but alternatively the passive IR and optical sensors can be used to guide the missile.

The wheeled Pantsir system from Armory was recently reviewed on Armorama; it is a quite nice coincidence that I was building the tracked version for review.

The model

W-model has several really interesting and unconventional vehicles in their catalogue: mobile radars, engineering vehicles, ICBM missiles on mobile launchers, to gigantic SPGs.

The model arrived in a sturdy cardboard box, well protected in bubble wrap. It consists about a hundred resin parts, and comes with a PE fret which is essentially remains untouched during the build. (There are two parts for the missile launcher that you will use. The rest goes to the spares box.) The PE is somewhat thick; it is not easy to cut smaller parts out. You also get a small wire mesh which will be necessary for the hull. (Advice: first measure and cut out the largest bit you will need.)

The detail is pretty good, and it was very nice to work with the resin. There is almost no flash, and absolutely no bubbles or imperfections; the quality is first-class. The attachment points are well-made: the parts are very easy to remove from the casting block. I had no need for the fine saw, which, to me, is one of the worst part of working with resin. The tracks are supplied in rubber-like soft sections. I’m not sure if they are some sort of a flexible resin or if they are actually made of rubber, but they are certainly easier to work with than the “traditional” resin ones. (You don’t have to heat them before wrapping them around the running gear.)

The instructions are clear, and by large they are OK. There are some issues that they don’t mention which makes assembly a bit more difficult than it should be; more on that later. (That said it was not a difficult model to build.)

The construction went fine. The chassis had some fit issues, though. It is assembled from several flat parts (as usual with resin models), and the back panel did not actually fit on flawlessly; a little filing, cutting and fiddling was necessary to make everything click. Again, it’s expected from resin models. I did have to use some filler here and there -most prominently where the lower and the upper hull sections meet in the nose. I also used green stuff from the inside of the hull to strengthen the attachment points. (I have this recurring nightmare where the CA glue suddenly gives off the ghost, and the model falls apart; I like to use either two-part epoxy or green stuff as an additional way of gluing the model together.)

There are three air intakes on the hull which need to be covered with a metal mesh. The longest one is on the top left side of the hull, and as I said it’s best to cut it out first from the supplied wire mesh to make sure you don’t run out of it. (I did; it’s slightly shorter than the intake, which necessitated the turret being turned slightly off-center to cover it up.)

The hull’s turret ring is slightly smaller than necessary; the turret will not fit. It’s quite a simple matter to enlarge it with an X-acto knife, though.

The swing arms for the running gear have little square pegs which should fit into the corresponding square holes on the suspension. Unfortunately the holes are too small; I had to enlarge them a bit. This is a shame because the square shape of the peg would have ensured the correct angle of the arms. As they are now I suspect they sit a bit too low on my model. I had a little problem determining how to glue the double road wheels together; the holes were too small for the swing arms, and I was not sure which faces of the wheels should face each other. (See photo.) I think I managed to assemble them in the correct way; the holes for the swing arms had to be enlarged and deepened a bit, though. Once assembled, the wheels stood a bit criss-cross; it was difficult to align all the swing arms perfectly. I simply put the model in hot water (about 60C; hot but not too hot) for two minutes, then placed it between two blocks to cool down, forcing the roadwheels to line up in the correct position. You may use a hairdryer as well, but it’s riskier as you can actually melt the resin with excessive heat.

The tracks were easy to fit, but I found the sections to be a bit too short; it is not easy to depict the correct sag between return rollers when the ends of the individual sections meet up between them.

The business end of the vehicle, the radar/missile/cannon assembly was a simple build. It is important to first attach the guns to the mount, before it is glued to the rotating turret base. The instructions unfortunately do not advise on the correct sequence. If you glue the the turret base in place first, there is no room left to install the guns. There is also a lack of information on how to build the model in different configurations: you have an option to build the model in either travel mode or deployed. This is where online photos come handy; there are quite a few depicting the vehicle in both configuration. The gun can obviously be positioned at different angles, but the large tracking radar can be folded up and down, too. The missiles can also be positioned at different angles, however I don’t think it’s possible to position the inside and outside missiles differently. (You can see on reference photos that the two columns -inside and outside- can be positioned independently from each other on the actual vehicle.) The instructions are quite vague at his part: it was not clear at first where all 12 missiles should go. The instructions only show the placement of the middle ones.

The missile racks are the only assemblies that use any PE- two small parts from the extensive PE sheet. The metal is quite thick, so it is not easy to cut the parts away. The thickness comes handy once installed, as they form an important structural element of the missile launchers.

The only difficulty building the turret was the positioning of the missile tubes. They should be parallel to each other but it is not a simple matter gluing the top and bottom ones onto the rack in a way that they line up perfectly. In retrospect tiny blobs of green stuff could have been used to position them. Otherwise the build was quick and simple; and as I mentioned before you don’t use most of the PE you get with the model, which simplifies matters.

 

DML 1/35 Sd.Kfz. 250 Neu with Royal Models set part 2

lcz7cuz

 

Part 1.

Finally, painting.

 

This was a relatively straightforward affair, considering. OK, some parts were sticking out of the crew compartment, so I left them out – technically, the building is not finished. But it was straighforward compared to the previous decade of on-and-off efforts of finishing this model.

Anyhow. As usual, Vallejo’s German Grey primer was applied to provide a good basis for the paint on the resin, metal and plastic surfaces.

A day later this was followed by Mig’s Dunkelgelb. I’m still warming up to these paints; they are somewhat finicky, but give great results -and can be sprayed without diluting them. The only problem is the application: if you spray too much the paint will not spread out evenly. How much is too much you ask? Well, precisely my problem. So you need to be careful, and just layer it on once the paint dried (which is quite fast to be honest). An advantage is that you don’t actually need to dilute them, making them simpler to use. But overall they are not as forgiving as Tamiya’s paints; I’m still in two minds about them.

The paint dried in an hour, so I added some free-hand olivegrun stripes by Testors. The vehicle looked OKish, but pale; even though I planned to have it only in yellow/green, I added some Tamiya red-brown as well (lightened with tan). The dunkelgelb sections were “reinforced” with a second layer once the brown dried.

This was my very first freehand camouflage I may add; I’m happy with the results.

 

The next steps were routine as well. I removed the masks, and finished off the interior, adding the binos and whatnot.

Since I wanted to try different techniques I decided to use this model as a test-bed; my problem is that towards the end of a build I become very conservative of what techniques I’m willing to experiment with, not wanting to spoil the work done so far. Not any more, I won’t! I decided to be bold, and add dust and mud using several techniques; to make this halftrack totally and utterly covered with mud.

Neither dust nor mud is easy for me; I’ve been looking for “the” product that will make them super simple and very convincing; no such luck so far. Unfortunately there are no short-cuts; dedicated products will be just as useless as hard-core, old-school modelling tricks using nothing but pigments if you don’t put in the time and learn to use them; and if you already have to learn something, why not save your money and use the old-school techniques? Case to the point: I bought Vallejo’s industrial mud in a large set; it’s a grey product which will need to be mixed with other colors, applied carefully and in specific ways to make it look good. I also got a Dead Sea mud masque product from my wife who does not like to use it as it’s too harsh on her skin. The color is a nice, well, mud color. The cost is about a fourth of the Vallejo’s mud color. And how does it hold up? Well, I’ve used it as a base color for this vehicle so you’ll be the judge of that…
 

I used Vallejo’s German black brown to add chipping: both a 00 brush and sponge were used in the process. Obviously a four inch armor plate will have different chips and will oxidise differently from thin sheet of metal; I tried to show this difference from my usual tank subjects. 

I applied very faint green and yellow filters to blend the colors together somewhat on the exterior.

The next step was to use some oil dot filters. I put a few blobs of different shades of brown, yellow, blue and green oil paints onto a small piece of cardboard. In about an hour or so the linseed oil seeped out into the paper; this is important if you want flat finish. I added random dots on the surface, and then blended, removed them using a wet brush with downward motion. This produced very faint streaks, and modulated the base color somewhat. Yellows, greens, etc will give a slightly different tint to the underlying color. I focused the darker browns towards the bottom of the chassis. Truth be told very little can be seen of all this work, but the keyword is patience and layers.

I used a light rust color to form streaks: I prepared a dilute wash using a rust colored oil paint, and applied it with a thin brush. The excess was removed with a flat brush as usual forming faint streaks. I added this mixture around larger chips as well, and let it dry. If the effect was too strong, I adjusted it with a wet brush.

I left the model dry for a couple of days, and then proceeded with adding dust to the superstructure using pigments. I dabbed some earth shaded pigments onto the model from a brush, and then “soaked” the surface with white spirit (or rather, with the alternative -ZestIt- I use). With a flat brush I “adjusted” the distribution of pigments: concentrated them in folds and crevices, created streaks, and created uneven patches on the flat, horizontal areas. Not a lot is visible, again; as soon as the white spirit dries, the intense brown color disappears. (Water has a very different effect on pigments, though. It’s worth experimenting with different carriers.) I repeated the procedure, trying not to disturb the previous layers; obviously the white spirit will re-suspend the already dried-on pigments.

Once I convinced myself the engine deck was dusty enough, I added some wet spots using the white spirit, and touched a brush loaded with some “engine oil” from AK Interactive. I wanted to create large, barely visible oil spots around the engine hatch. After they dried, I added more concentrated, more visible spots over them; the key again is layering. Pigments obviously got re-suspended in the white spirit, but in this case it’s not an issue: after all, old oil spills do have a lot of dust in them.
 
The next steps were more pronounced streaks using AK’s streaking products, and after that dried I sealed the whole model with a flat varnish.

The wheels and the lower part of the chassis/superstructure got a faint  Tamiya”Flat Earth” shading with an airbrush as a base for the mud.

I have a neutral wash by Mig which I can’t really find a real use for as a wash; I use it for creating mud. Its grey color helps to tone down the brown pigments I add. I mixed up a slurry of different brown pigments, plaster, static grass, and added this mixture to the underside and lower portion of the model. I left it there for about an hour and then used a wet, clean brush to adjust it. I tried to keep this layer relatively light, representing older, dry mud. Once it dried, I repeated the process using a darker, thicker, water-based mixture prepared from the Dead Sea masque, on a much smaller area. I also created speckles and kicked-up mud patches using an old brush: loaded it with the mixture, and using my finger I flicked mud over the lower superstructure. I made sure I covered the upper parts with a sheet of paper to limit the area where the mud gets to. I also have a bottle of Vallejo’s splashed mud effects paint; unfortunately it’s really dark, although the photo on the bottle shows a relatively light mud color. I used some of it representing very fresh mud splatters.

And with this I finished muddying up the half-track. I would be very interested reading constructive comments on the results; I have the Trumpeter trench digger in my stash, and that thing will be so muddy you won’t be able to see the metal underneath.

I have to say it feels great to have it finished finally. It is by no means a flawless model, but it turned out to be better than I expected, and most importantly: it’s off my conscience. I have put it next to its big brother, and there it will stay until I find a permanent place to live. Now I can start thinking about new projects without the knowledge of this thing sitting in a box – especially now that I have a Rye Field Model Panther to review and build. (I was considering a side-by-side build with the Takom kit, but it’s way too much investment in time and money. I got Trumpeter’s high speed trench digger instead, so I can expand on my experiments with mud even further.) I have a couple of more builds to finish off (an ICM Speedster, an Airfix Bentley, the Zvezda Panzer IV, and some Warhammer figures), and then I can honestly say I do not have any ongoing builds to bother my conscience. I will be free.

For a time.

DML 1/35 Sd.Kfz. 250 Neu with Royal Models set part 1

dkthtoh

 

This is a very, very old build that has been sitting in a box for a long, long time. I feature this model because it represents my limits; not necessarily limits of ability (although those, too), but the limits of what I’m willing to do for a build. The base kit may not be a difficult one, but this is an all-out aftermarket bonanza. Over the years I reflected on this build a lot, and it helped me understand better of what the hobby means to me. I realized I like challenges, but only within a certain limit; as soon as a build becomes work I do not enjoy it any more. This model with all the aftermarket essentially became a job; you are spending an hour or so just to put together the convoy light from individual PE pieces -and the fruit of your effort does not actually look better than the plastic original (if there’s a visible difference at all). Or worse yet, due to the high level of skill needed for assembly, it actually looks worse. So yeah. From now on only builds that are not evolving (or devolving) into a full-time job. (Unless someone is paying for it of course.) So the work has been ongoing for at least a decade now: I continued my predecessor’s efforts, then gave up; I shipped the model to Hungary when I moved to the UK, and there it sat in my mother’s attic until I dug it out to finally finish it two years ago. Here in the UK I’ve finished several 1000+ part models while it was waiting patiently for me to work on it which I did on and off. But mostly off. And now it’s finally close to finishing.

So without further ado, the model.

I bought it on Ebay already started; someone went all-out with the DML 250, and bought all the Royal Models aftermarket sets he could get his hands on- and then sold it for peanuts. It was an ambitious project; a project with appealed to my naive younger self. Trying to build several sets does feel like biting a bit too much: you not only have to coordinate the kits instructions with one aftermarket set, but coordinate it with several sets, with a lot of overlap and variation. Some sets fit a different version of the vehicle, and all three have parts which are duplicated/triplicated; making sense of four sets of instructions is not an easy feat. The fact that Royal Models are not always clear on their instructions do not help matters either.

 

My main issue -aside from the conundrum presented by the several sets of instructions- was the tiny PE parts plaguing the whole build. I started the interior in 2007 back in the US, then shelved the model because I got a bit overwhelmed by the sheer amount of PE. I still do not know how possibly I could hold a 1mm PE part, and apply it to wherever it should be going without gluing my tweezers together and onto the model.

The finishing touches did not go well; not at all. I finished the interior a year ago, and the model went back to the box as I found it difficult to add the PE tool boxes on the sides. A year ago I weathered the interior a bit: added streaks, chips and dirt, finished with the small details, and closed the hull. I realized really quickly that the kit parts are not always inferior to the aftermarket alternative: the radio rack (but not the radios), some of the smaller equipment was kept from the DML set. In retrospect I wish I kept the tool boxes and the fenders, too…

The kit tracks were surprisingly good -they are workable plastic tracks. I have to say this may be an older DML model, but it’s still pretty good when it comes to detail.

Once the hull was closed off, I turned to the toolboxes on the side. I managed to attach them after a brief struggle, but there are some issues with the angles. I suspect some of it is my own incompetence, but some is due to the fact that the Royal models set was designed for the Tamiya model, and it’s the DML version I’m using. Regardless I went through several iterations of filling, sanding and painting; I used both Green Stuff and ordinary putty to do the job, and used the primer to check for irregularities.

Despite of having done the most annoying/disheartening part – filling and sanding- I ran out of steam again. I was only recently spurred on by my feelings of guilt. I have decided not to start new models until I finish off these shelf-queens; so far I’m making good progress. (There’s an Airfix Bentley and a DML 251 to be finished; not to mention several WWII and Warhammer figures.) And here I ran into one of the problems with the instructions: the doors for the tool boxes were to be installed from the inside. Which were not exactly indicated by the instructions: it shows the doors going on from the outside. The problem is I’ve already attached the frame to the hull, so outside the doors went.

I did try to install most of the minuscule little padlocks and all but at the end of the day I did what I could without driving myself crazy. For me a victory will be achieved if I finally can mount this model in its case. Ironically the plastic original has very nice padlocks moulded on them.

The Royal Model set is extremely comprehensive and detailed; the problem is it’s not very user friendly. I especially disliked the fact that the front mudguards are to be built from three different parts instead of folding one into shape; I’m not even lamenting on the fact that you’re supposed to glue the edges together without a small PE flap provided that could have been used for more secure attachment. (OK, I am. I AM lamenting.)

Another few months of rest; and then a new effort to finish this build. I’m quite motivated to finish off everything as I may be moving to a different country; I want to take these models with me mounted in their cases, instead of languishing in a box, half-assembled.

I sorted through the kit parts that I wanted to keep, and installed every single little detail I’ve left out so far. I also decided to stick to the kit’s plastic option whenever I can; particularly when it comes to the antenna mount for the large radio. I did not feel like folding and gluing the elaborate little assembly made out of several tiny PE parts, so I just slapped the three-part plastic one on. It does not look as nice, but at this point I was just happy to call the building phase finished. I also decided to use the kit’s width indicator rod instead of trying to fashion one out of wire as the instructions suggest; I also used the kit lamps and tools. The truism -just because it’s there you don’t need to use it- never rang truer to me than in this kit. I still am left with a ton of PE I have absolutely no idea where they should be going.

Anyhow. I’m done with the building, and this is what matters. Next step: painting the blasted thing.

 

1/72 AMX-40 by OKB Grigorov

l7eiuen

This is one of those tanks that definitely has a lot of personality. From absolute obscurity it was launched into the general consciousness* by the online game World of Tanks, which features it as a tier IV light tank. It has a certain notoriety as it is certainly one of the worst tanks in the game, but despite of this it became somewhat of a legend (or a cult, rather) simply due to its quite unique looks. It’s a sort of hipster tank, just like the Churchill Gun Carrier. The WoT community has created several amusing memes around it, and it has its own nickname: “The Duck”. Right now the only mod I run with the game is the “rubber duck” custom paintjob. (See below)

*Well, more accurately, into the general consciousness of a certain gaming community…

The unique look of the tank is the result of its designers taking the idea of sloped armour to its limits. The plans were drawn up in 1940 as a replacement option for the S35 and S40 cavalry tanks, but due to the German invasion these plans did not materialise; no prototypes were ever built. (To be fair it would have probably performed just as bad in real life against panzer IIIs and IVs as it does in-game.) The only contemporary image of this strange-looking tank available online is a drawing. The tank did inspire a lot of online creativity, thought…

gdq57kx

I have been toying around with Blender trying to make a printable model of this tank, but so far my efforts are less than satisfactory. (I’m not giving up, though; if I succeed I will paint it in the Rubber Duck scheme.) Needless to say when I saw that OKB is producing a version of this vehicle I ordered one at once. I quite like this feedback of computer games into the scale model industry; a lot of newer releases (KV-4, AT2, etc.) were clearly inspired by the weirder prototypes, paper panzers popularized by WoT.

The kit comes in a typical OKB box, the parts placed into ziplock bags. The instructions are computer generated and quite simple, but this is a simple model after all. Once you finish the suspension/running gear (I have no idea if they are accurate), you’re essentially finished. It comes with two PE parts, and two transparent resin pieces for the headlights. It lacks the back-mounted machine gun that was planned (that up-pointing gun mounted behind the turret). Other than that it looks very similar to the blueprint, but distinctly different from its in-game representation. (Which is a shame, because the WoT turret with its secondary machine gun turret looks much better in my opinion. It’s absolutely fictional, but looks trump historical accuracy. Well, this is what Blender is for, I guess.)

The model went together without a hitch. The suspension arms fit well, the wheels went on nicely, and the tracks were a breeze to install; that was pretty much the extent of the build, really. Apart from this I had to glue the turret and the gun in place, install the headlights, and add the side-skirts. The building process took about an hour. The only tricky part was to fix the side-skirts onto the curved profile of the tank.

The painting was also pretty easy: I primed the model with the side-skirts off with Vallejo’s German Grey primer, and applied AK’s Chipping Fluid. Once dry, I mixed up the (fictional) blue-gray color from WoT using Tamiya paints, and misted it over the model in several layers. This was followed by some moderate chipping using a wet, stiff brush.

When the model was dry, I used some oil-paint based filters (light brown, blue) to modulate the base color somewhat, and sealed everything with gloss varnish.

Unfortunately there are no decals provided with the model.

After weeks of consideration I decided to test out printing waterslide decals using an inkjet printer. The results were not satisfactory (I used transparent decal paper instead of white, and the colors are very faint), but life is about learning, right? If you want to have faded markings, print decals -that’s my conclusion. The other -bigger problem- is the thickness of the decals; they are just not going onto the surface very well, you can see silvering despite of soaking the whole model in decal softeners, and in general, just being crappy decals. Conclusion? Buy an aftermarket set next time…

The headlights were painted using a chrome pen.

I added the decals, sealed them, and painted on some more scratches and chips. Using Tamiya’s makeup set I added some dust on the lower part of the chassis; and this concludes the painting and weathering phase; the Duck is ready.

Overall the model is nice: well designed, easy to assemble, and unique-looking. The price is moderately high, but affordable; it’s great as a weekend project (or for the true fans of Le’Duck).