Category Archives: plastic

MiniArt’s T-60 light tank part 2. -finishing up


Part 1

I painted and weathered the interior, closed in the hull, and moved onto the turret. As I mentioned I made a bit of an embarrassing mistake with the guns… Otherwise the interior went together fine. What I found, however, is that the assembly of the main gun is somewhat unwieldy. It’s made up of two parts (barrel and the interior part) which are glued to the holding part under the gunshield. Since they are not directly connected it’s very important to make sure they form a straight line. The gun barrel is bored out, which is quite impressive, really. The turret has a pistol port; the metal plug, however has no PE chain that would hold it. It’s somewhat disappointing, but easily remedied if needed.


The track assembly is relatively simple; fortunately the links are not very small. The assembly goes as usual with individual tracks: glue them together with liquid glue, wait 20-30 minutes and gently shape them onto the running gear. (Best work in sections as the links do not hold onto each other very well.) It would be really nice if MiniArt provided a jig to form a realistic sag between the return rollers.


Painting was easy. I glued the turret in place; I did not want to risk damaging the seat.

The first layer was the Vallejo primer base; I cannot recommend enough this primer. While it’s possible to get away not using any primer, it still provides a better surface for the paint to hold on; and in case of Vallejo, you don’t have to dilute the paint before spraying, so it’s easy to use.

I’ve used a really lightened version of OD green by Tamiya as the base color; this went on in several thin layers. The mud on the sides was applied in a very unorthodox manner. Way before painting I was applying mud to my T-55; I simply applied the leftover mixture of pigments, Mig Ammo neutral wash, plaster and static grass on the sides/bottom of the hull. It was an impulsive decision; I did not want to throw out the leftovers. It was not an unprecedented one, however; I’ve seen mud being pre-applied before painting before (or rather, mud texture, which was then painted in earth colors later on).

I avoided these areas with the primer, and only fogged the green slightly onto it; this actually resulted in a pretty neat muddy effect.




Reviewing the photos I just relized I forgot to add the handle for the commander’s hatch on the turret.

Anyhow, once the green color was on, it did look a bit light and bright; nothing a couple of dark filters did not remedy. I was hoping I would get the right color by the end; I’m actually pleased with the results.

The circular access hatches on the engine deck and other protruding details were painted with light green oil paint straight from the tube; it creates a nice contrast, and once the paint dries (a week…) it can be toned down a bit with filters.

The exhaust port was first painted in the primer color (German grey), then additional layers of different rust colored pigments were added using white spirit. The contrast between lighter and darker colors was toned down with a dark brown wash at the end. The exhaust fumes were simulated using “soot” from Tamiya’s makeup-set.

When I was happy with the final color, I added the decals onto a gloss varnish base, then sealed them with flat varnish.

The next steps were adding tonal variation. I’ve used the dot-method first (brown, yellow, white and green oil paints), then different streaking products from the AK Interactive range.

Finally some dust and rust colors were used from the Tamiya makeup range to blend everything together.

I’ve mixed some light, dust colored pigments with white spirit, and applied little patches onto the horizontal surfaces. Using a clean, wet brush I spread these out and removed the excess to create a little, uneven layer of dust.

I’ve used AK’s oil stains diluted with white spirit on the fuel cap. First I made a more diluted mixture, and applied a couple of larger spills, then using a less diluted mixture I added smaller ones; this gives the impression of several instances of spilled fuel around the cap. (The larger ones obviously being older, and more spread out.)

Finally the tracks and the edges of the tank were treated with a silver pencil to give a little metallic shine to the model.



I’ve mounted the T-60 next to her bigger cousin the SU-76. I think the next (and final step) in the painting phase will be the application of subtle paint chips to both tanks later on. To be honest the one reason I bought the Su-76 was the cover art: I liked how the original Russian color showed through the German camo around the driver’s hatch…





MiniArt’s T-60 light tank part 1. – The Interior


The T-60 was born as the replacement of the outdated T-38 series of light tanks. It was designed to be easy and cheap to produce in large numbers, and to be simple to use. The idea was to build up a large number of light tanks armed with a 20mm autocannon which would support the infantry on the battlefield as a sort of cavalry. They were definitely not designed to fight other tanks or serious fortifications; they were supposed to scout, and fight infantry (and perhaps lightly armored vehicles) with their main armament. The production started in 1941 and went into 1942 with about 7000 tanks built; they served until the end of the war. (It was the third most produced armored vehicle in the Soviet Union after the T-34 and Su-76

The tank featured sloped armor, and a two-man crew. The driver was sitting in the hull, and a commander/loader/gunner was in the one-man turret behind the driver. There was no radio provided for the crew. The tank was powered by a GAZ-202 6-cylinder engine which had 76 hp, and allowed the tank to achieve a whopping 27mph top speed. The range was about 270 miles. The main armament was a 20mm TNSh cannon, which was later in the war was upgraded to a 37mm ZIS-19 gun. This upgrade was not pursued since the ammunition for the gun was in a short supply. A later upgrade to the 45mm ZIS-19 tank gun necessitated the complete redesign of the turret; this project was abandoned when the T-70 project was approved as the replacement of the T-60. As an additional claim of fame, this tank was used in the famous flying tank project- attaching glider wings to the vehicle to make it airborne.

The Germans captured and quite a lot of these tanks, but I could not find any information on what they thought of the vehicle. (They mostly used it as a towing tractor/ammo carrier, so this might indicate something.) Tanks captured by the Romanian armed forces were rebuilt into the TACAM T-60 tank destroyer. 

The operational history of the T-60 was not very illustrious but it was crucial in the early days of Barbarossa when the Soviets needed tanks to hold back the German advancement while their industry was relocated further East. It was certainly reliable and could handle difficult terrain well; it was also available in large numbers -something that really counted when other, more superior weapon systems were not yet ready in large numbers. As a stop-gap solution it worked, but it was certainly not a good tank.

One of the reasons I like models with interiors is that you get an idea of what was it like for the crew to work and fight in these vehicles, and in this respect MiniArt’s offering is a very eye-opening one. I have to say based on what I’ve seen of the T-60 during the build of this model, it must have been a singularly unpleasant vehicle to be in. It was tight, cramped, and the engine was in the same compartment as the crew. The driver had a large, hot engine with rotating shafts, fuel and oil pipes all over right next to him, and the position of controls were also pretty un-ergonomical, placed as they were literally behind him. If the turret was facing forward his hatch was obstructed by the gun so leaving quickly was not much of an option, either… All this in a tank that had an armor that could be penetrated with a relatively stern look.

This tank must have been extremely dangerous to operate even in peacetime, but having people shooting at you as well will transform the picture from grim to hellish. All in all, I do not envy the people who had to fight in tanks -any tank, really- during the war, but these little vehicles must have been especially horrid. The Panzer II, it’s most comparable German counterpart, was positively luxurious compared to the T-60 -and it also had a radio.


The model is your typical Full Interior MiniArt kit. It has relatively few parts.

Normally MiniArt instructions are very easy to follow; this case I had some issues with them. For one, sometimes you have no idea how the finished article should look like (case to the point: the horn (?) assembly on the frontal glacis. For that particular part you will need to check the painting guide or historical photos.) The other, bigger is that the order of assembly does not always make sense. The most outstanding example would be the mudguards. First you add some of the tools and other details to the mudguards (e.g. holding brackets for the towing cable, but not the cable itself) but then you stop and move on to other parts of the model, leaving assemblies half-finished; later on you return and finish the build.

The other big problem was that sometimes the instructions show an assembly turned over, and then later steps showing it in the right orientation; this, combined with my inattention meant that I made a seriously silly mistake and put the main gun in the wrong position. I guess it’s fitting; as a left handed person now I can claim I have a left handed T-60. The mistake is mine, but the instructions don’t make it easy to avoid. (Interestingly enough my version now gives more clearance for the driver’s hatch to open… I think I might have improved on the design.)

Another mistake I made due to this issue was the installation of the PE bracket for the hand-crank shaft; fortunately this was easy to remedy when I realized the mistake.


The build is quite straightforward and -with some issues aside- easy. The suspension is a torsion bar suspension, but unlike in the case of the T-44, T-54, T-55 kits, it’s not functional. It is faster to assemble, but the problem is that the swing arms need to be manually positioned -something this kit shares with the older SU-76 kit. Not a big issue, but it’s not a welcome one.

The interior goes together easily. The engine has really nice detail (I could not find reference on the cables and wires, so I did not add them), and the transmission is really nice, too. I replaced the plastic rod representing the shaft of the hand-crank because it was too delicate, and broke when I removed it from the sprue. I installed the different pipes (fuel, air, etc) after I weathered the interior as they are all over the place, which would make access to certain places more difficult during the painting/weathering process.




I had some difficulties installing the gills into the back of the tank; you are supposed to place them parallel to each other and the back of the tank. The guiding ribs are not very pronounced and don’t hold them very well, so actually inserting the gills into the right ones can be a bit frustrating. (As soon as the glue “melts” the plastic a bit, the gills will freely move out of their ridge.)

The engine service hatch can be posed open, which is very much welcome, since it allows showing off the interior. (Why else build it, right?) The instructions show this as a “movable” option with a hinge; however I find this to be a very optimistic assessment: the hinge is very small, and the fit of the hatch is quite tight.

Well, this was part 1. Part to is coming next. (Duh.)


Armory 1/72 VK 72.01 (K) “Fail Lowe”


When I was told I had a chance to review a model that has not even been issued yet, obviously I said yes; after all it is a rare opportunity to get your grubby hands on something so fresh out of the moulds. An added point of interest is that Armory is mostly known as a producer of high quality resin and PE aftermarket company, and their foray into the plastic scale model world is quite an interesting -and daring- step (with other resin manufacturers following suit lately).

The subject of this kit is a fictional vehicle from the popular online game World of Tanks; it it a German superheavy gift tank given out at Clan Wars, and in general it is regarded as a less-than-effective tank in-game. (Well, it might be an understatement. It’s called the Fail Lowe…) It is possible that it was an actual plan during the war, but it does not really make a difference if we call it a paper panzer or a ‘46 German tank, really. Amusing Hobby issued it in 1/35 scale; now we have a more manageable sized 1/72 version.

Armory seems to be interested in fictional German tanks for their injection moulded kits; this is the second of such vehicles, and share several parts.

The hull has a complex shape, and the surface seems rough in several places; I needed to sand the round part on the back, for example. There are no attachment points of the interlocking armor plates simulated where these plates are normally located, which is a shame (where the frontal armor meets the side armor, for example.)

The PE is top-notch, which is to be expect of Armory; they have a long experience with producing PE conversions  for both armor and aircraft, and full resin/PE models.



The model is not difficult to build, even without instructions (I used Armory’s Lowe’s instructions, the 3D renders, and the website during the build). The hull is a conventional assembly of several flat parts; we don’t get a “bathtub” like lower hull. The fit is reasonably good.

I chose to assemble the running gear and the tracks before adding the mudguards.

The running gear’s attachment points are somewhat flimsy and weak; the wheels can detach quite easily after assembly, so be careful. (This seems to be a common issue; I had some problem with the running gear of Modelcollect’s E-100, too.) The idlers are done in an interesting fashion: the individual disks had to be glued on a shared axis. I did have to enlarge the holes on these wheels.

Since I did not have the instructions I was unsure how close the tracks needed to be mounted to the hull; it turns out I mounted them a bit closer than should have, and it meant some trimming and cutting, which is somewhat noticeable. (You won’t have this issue if you use the instructions, but I felt important to confess, since it’s the result of my circumstances and not the model’s fault.)

And this is the part where we come to the less-than-ideal part. The mud guards have small protruding sections sticking out to help with the attachment; these should fit into the corresponding holes placed on the side of the hull. The fact is that they don’t fit; the mudguards are quite thick and chunky, and the holes are not wide enough. This is a recurring issue with the model: several plastic parts are somewhat thick, which suggests a need to refine the plastic injection moulding process Armory uses (or replace the mudguards with PE parts…). Interestingly other parts, such as the tools and towing hooks are very finely moulded.

The top of the hull is a little bit wider than the bottom, which required some sanding to bring them to the same width. The top part is sitting on the top of the sides, which means there is a seam to be filled on the side.

This leads us to the next issue: the need for filling seams. The fit is not as good as to eliminate the need for filler. The seams between the mudguard and hull are quite wide and need to be filled. The triangular parts on the side under the round section also need filling (and they have a sink-mark as well). The turret also needs some trimming and filling to fit properly. The armored mantlet does have a seam on the artwork,so I decided not to touch it. Due to the nature of the moulding process, the muzzle breaks (there are three options to choose from) have also seams to fill, which is a bit more difficult due to the fine details. If you are patient, it’s worth drilling out the holes.

As I said the PE considerably improves the model; the engine deck grilles, etc. are very nice additions. I switched some tools to DML ones as I had those pre-painted; I also put on a 1/35 rolled tarp on the mudguard.

Overall, once I finished with the fitting and filling the build became quite enjoyable. The model looks unique, and once it takes shape, it’s a cool little thing to work on.


I chose a fictional painting scheme with my fictional tank, and used silly putty to mask the dunkelgelb parts. The Dunkelgelb is a mixture of Mig’s two kind of Dunkelgelb colors (mid and late war). I’m still a bit conflicted on these paints; if you use them right they do spray on nicely, but the fact that they form a cured layer makes them a bit less attractive for me. I’m used to the Tamiya paints, and I really like the fact I can just “mist” them on. I’m not sure I can do that with these paints.

The green was Tamiya dark green lightened with a lot of tan. The triangles were hand painted once the paint was dry. The model received a pin wash of dark brown to bring out the small details. (Looking over the photos I realized I forgot to paint the periscopes… this is something I’ll remedy tonight.)

As usual I applied filters (light brown, in several layers) to lessen the contrast, and added mud to the bottom of the chassis and running gear using pigments mixed with white spirit.

The decals were applied in a haphazard manner. I made up the identification numbers (birthday of my wife, if you really want to know), and put on the charging knight because I quite like the figure. I sealed everything with Testors dulcote.

Several layers of subtle streaking was added using AK’s Winter Streaking Grime. The photos bring out everything incredibly stark; they don’t look as strong by eye. It’s actually a good idea to take photos just to see the mistakes; it’s incredible how much more critical the camera is… (It also exaggerates the weathering effects, so keep that in mind. You can please the eye or you can please the camera; rarely can you do both…)

I used Tamiya’s makeup set on the whole model; it got a nice, uneven coat of dust (dark dust on the lower part, light dust on the upper part), which was followed by Mig’s washable dust on the horizontal surfaces. I did not use the product “straight”: I heavily diluted it with water, and added small patches where I thought dust would accumulate. With a clean, wet brush I could spread these patches, and remove the excess quite nicely. I did not add paint chips to the model; I thought I’d keep it relatively pristine. The edges got the usual treatment with a silver pencil to give a metallic shine to the model, and I declared the tank finished. (Prematurely, as I just realized, since I forgot to paint the periscopes, and lost the radio operator’s machine gun barrel somewhere in the weathering process… Let’s say he removed it for maintenance, and leave it at that.)


And that’s it, really. The model is OK; it’s not a high-tech Flyhawk kit, but it’s not bad, either. It’s something you are used to if you work with Eastern European Braille models, with one exception: the basic plastic is greatly improved by the brass barrel and extensive PE. I think it’s pretty impressive that a mostly resin/PE aftermarket company is moving to the injection moulded model market; it’s something OKB and other companies seem to be doing, too. Exciting time for the 1/72 market, that’s for sure.



1/35 Zvezda Panzer IV (Sd.Kf.z 161/2) ausf H. part 1


I have built Dragon’s offering of the Pnz. IV., so obviously I was curious what Zvezda came up with. They come from two very different philosophies: DML crams in as much detail as they can with PE, individual links, metal barrels, and the whole nine yard in a highly complex, high-tech kit. This comes with a higher price tag and a much higher part count. Zvezda, on the other hand, goes for a more budget option for both time and money with their newer kits. They provide good detail for a much lower part number and much lower price. The build is much faster and simpler; the price you pay for this is a couple of compromises in construction and options. In short: this is a perfect model if you don’t want to spend too much money or too much time on a build, or if you are only getting into “serious” building and don’t want to bother with PE and individual tracks yet. It seems like Zvezda spotted a gap in the present market: good quality, cheap and easy to build models. With the present trend of expensive, highly complex kits, newcomers to the hobby (who are usually young and have no income on their own) are usually left out of the equation; it seems like Zvezda’s offerings might make it easier for them to stay in the hobby.

Zvezda’s offering is a bit strange in one respect: the side skirts have very nicely textured Zimmerit, however the hull lacks it completely. This leaves the model builder with two choices: either apply Zimmerit to the whole of the tank, or buy/fabricate new side-skirts without the coating. I chose to go with the latter as I personally don’t really like the look of Zimmerit. (If you decide to dress the hull up, there are alternatives: PE, resin or even home-made one using putty.)

Overall the model is quite accurate as far as I could determine, with some issues of the drive-wheel. There is little flash on the parts (the only case I found was on the drive wheel), and the detail is quite good. The weld seams are reproduced very well, the lettering on the rubber rims of the road wheels is visible (although not as sharp as on the DML and newer Trumpeter models), and the no-slip surface of the mudguards is very well done. The Zimmerit pattern on the side skirts is reproduced very well; the problem is that now you have to apply Zimmerit to the hull if you plan to use them. Another issue is not specific to the Zvezda model: the side skirts are given as one unit, all the armour plates moulded as one part. If you wish to depict them in a more realistic position, you will have to separate the different plates (shouldn’t be a problem). The thickness is quite out-of-scale, too, but once assembled it should not really be that apparent.


Since I have a Tank Workshop interior for the PnzIV ausf H I decided to build it with this kit. I was planning to get a DML offering, but facing another 1000+ part build was just too much. The Tamiya kit is showing its age, so Zvezda it is. (I wanted to avoid the problems of the Tamiya model: rubber tracks, detail, gun barrel- all issues that would require aftermarket products.) Because the interior set is designed for the Tamiya kit sometimes the fit is not the best. The interior set itself is OK, but there are more detailed options out there -Verlinden’s for example. With the current bonanza of full-interior kits, resin sets became somewhat of a last-ditch option.

Since the turret basket and the gun is actually quite nice in the Zvezda kit, I am using the plastic parts instead of the resin; most of the Tank Workshop set goes into the hull instead.

The ammo storage is quite rudimentary: just pieces of rectangular resin. The driver’s and radio operator’s station is quite well detailed; the problem is that the transmission is largely hidden by the model’s upper front plate. None of the front hatches can be opened; I think I might try to cut open the large middle hatch.

The radios’ backs are also featureless; these were placed into a metal rack, which should be visible when you look at the back of the radios. Thought about fabricating something, but then I just skipped this part.

The transmission is actually quite nice; can’t wait to see it painted and weathered.

Well, this is it so far… next step: finishing up the interior, painting and weathering it. Keep tuned in.

Tamiya T-55A and the whole nine yards part 6.


This is the last part of the building of the T-55. Just in time for the MiniArt T-55A with full interior to come out, but to be honest I don’t really mind; I’ve been collecting parts for this build for a long time -it does have a sentimental value for me…

Previous entries:






As with all builds, I’ve learned a lot from my mistakes; and I finally know what those things sticking out of the back of the turret are. Which is nice.


The last time we left off the tank was mostly finished; the filters I wanted to apply were on, pin washes finished, and everything was ready for the weathering. Before I started I added some decals, though. The markings are fictional; I’ve printed out some Hungarian markings and used a number from the MiniArt T-44 set; the only thing that is not fictional about the tank is that the AM version was in service of the Hungarian armed forces. I know purists will be horrified, but I just did not have the energy to do hours of research to find one particular tank to model. (Ironically I have an amazing book on the history of the Hungarian Armoured Forces – two thousand miles from here…)

I also needed to paint a couple of details, such as the canvas cover for the gun mantlet, but mostly the tank was done.

The next step was to apply dust. Dust and mud are the two things I’m not really good with, so this part I put off as long as I could. I settled for AK’s dust products, and mixed my own mud.

AK’s dust comes as a suspension; when you apply it, it goes on thick, and the results are not very pleasing. At least this is what I thought at first. As with everything I realized the secret is not adding stuff to the model, but removing it after. I diluted some of the mixture in white spirit, dabbed it onto the tank, waited some time, and then using a wet brush I removed most of the dust, spreading it around, adjusting it. The key is to be patient: you can always repeat the procedure (in fact, you should), if there’s not enough added. Adding less is always  preferable to adding more.

One the dust was dry, I went on mudding up the lower chassis.

What I failed to realize for a long time is that it’s not enough to buy a product called “mud”, and them smear it onto the tank; just as you can’t just cover a tank with a paint labelled “rust”, and expect realistic results. Obviously the results will be sub-optimal; there are really no shortcuts in mud. (I feel this sentence carries some deeper, more profound meaning.) Even if you buy custom-made products you still have to learn how to apply them, and that’s that. And since you need to learn it anyhow, you might as well save some money and make your own mud.

The first layer was simple pigments suspended with water. I dabbed it on, then after it was mostly dry, removed some using a brush. A day later the procedure was repeated with a different color. The key here is layers; just like Shrek, mud has layers, too. Old mud tends to be dryer and lighter; newer deposits tend to be thicker, darker and placed lower. I dabbed the pigment-water mixture all over the lower chassis, the side-skirts, even on the top of the mudguards (in a much more diluted form).

I also splattered some using a loaded brush and a toothpick onto the side-skirts; any splatters that were out of place (on the side of the turret, for example) was removed with a wet brush using downward motions, leaving a very faint streak behind. I’ve also used Vallejo’s mud product on the side-skirts; it produces quite dark splatters which are quite different from how it looks like on the photo on the bottle.

A day or two later I decided to try something I’ve never done: I made thick mud. I used Mig’s Neutral Wash as a base. I got this as part of a set, and frankly I can’t really find any use for it; it’s too grey to be a “normal” wash. If you know how to use it, please let me know.

It did serve as a good medium, though. I mixed in a lot of brown pigments of different shades, some sand and some static grass, and then offering my soul to the gods of model building, I proceeded to apply the mixture to the lower chassis.

The method was the same application/removal as before; with a brush dampened with white spirit I adjusted the amount of mud on the wheels and chassis. I also added some on the mudguards (and sprinkled some on). The results are actually quite spectacular; I did not dare to hope for such a nice effect.

Once the mud dried (I gave it a week), I used my graphite pencil to give some metallic shine to the edges. I used some black pigments on the side-skirts directly next to the exhaust, and applied some oil stains. Again; I just used AK’s and Vallejo’s products slightly diluted. I made bigger, more dilute patches, and once these dried, added smaller patches on top of them with oil products slightly less diluted.

The external fuel tanks on the back were given some diesel stains. (I admit I did not scratch build the piping that would allow the tank to use these external tanks. I did make the pipes for the smaller external tanks if it’s any consolidation, though.)

That’s pretty much it. I finally have a T-55AM with full(ish) interior. It was a pretty long (and expensive) undertaking. To be honest I can’t recommend anyone doing the same- after all, there will be an all-plastic alternative available by MiniArt soon, with a much better detail than the CMK set. (A subject of a later set of posts…)



Modelcollect 1/72 Rheintochter 1 movable Missile launcher with E100 body, 1946


This model was one of the three of my very first order from Modelcollect; the other two were the E-75 with full interior and a T-80. I’ll take a look at those models later on. There is also an E-50 with interior available, and a T-64, T-72 with interior in the plans… which to be honest, are some of the most anticipated models for me in any scale.

This particular model is a somewhat feasible modification of the E-100 tank: the hull of the tank is mated with an AA missile launcher platform for the multi-stage Rheintochter 1 missile, forming a mobile anti-aircraft unit. As anti-aircraft missiles go, this one is enormous; it would probably have been pretty devastating against bomber formations. There are some issues with the concept: the operators of the weapon system seem to be placed outside by the launching platform just like if it was a regular AA gun (there WERE plans to use mounts from AA guns). The problem is unless the crew vacates the area before each launch (and go quite far away from the vehicle), they would be blasted away by the exhaust by the missile engine. The blast shield even directs the gases upwards and somewhat forwards… it’s definitely not someplace I’d like to sit when the missile lifts off. Even with the much smaller Nebelwerfer Wurfrahmen rockets the crew had to find shelter before firing. There’s also the issue of reload – it would be interesting to see an ammo carrier vehicle with a crane.

Regardless the concept looks cool, and when it comes to modification of fictional tanks, it is all that matters. (There are other modifications by the same theme: twin AA Flak guns, V-1 rocket launcher, and the same weapons on an E-75, E-50 platform.) Interestingly the missile was real enough; it even was launched a couple of times during testing.

The quality of moulding is excellent, the details are good; there is no complaint there. The PE is small, but there’s really not a lot needed; the addition of engine deck grilles is a very nice touch. The instructions are simple and easy to follow.

The assembly is fast, but not without issues, though. I ran into some surprising problems. First, the running gear is quite flimsy; the connection points where the swing arms and the road wheels attach are not sturdy enough. Some of the roadwheels kept falling off, despite of being glued on with plastic glue during handling. During installation tracks also bent somewhat under the tension as you can see on the photos. Strengthening the idlers’ and drive wheels’ attachment points would eliminate this issue.

There were some fit issues with the hull as well; nothing major, but it was a bit surprising because I did not expect any.

I’m not sure where exactly the missile should be sitting. If you place the missile towards the back of the launching platform, the frontal fins tend to interfere with the shield if the missile mount is depressed to travel position. (The back fins would probably cause some damage to the crew/vehicle, during launch as they would not have enough clearance, either.)

There is a full engine included, but it will be completely invisible once installed. I did put it in, but I think it’s better just to keep it as a spare for other projects.

The whole assembly took about a total of two hours (waiting time for the glue to set not included); the most difficult thing was the attachment of fins to the missile. I use this word in a relative sense – the model was not challenging at all.

The painting was started with a Dunkelgelb base- I used Mig Ammo’s paints for this. (I still need to learn how to use these paints; I’m used to the Tamiya range.)

I did muck up the next steps. Simply put I did not account for the scale effect for the camo colors -a rookie mistake. In my rush I was focusing on the pattern and masking and forgot about the colors themselves. Thanks to this at first the model looked quite colorful… I planned to strip the whole model and give it another go, but decided to use this mistake as an opportunity to experiment a bit instead. I corrected mistakes in the masking wherever some colors showed through using a brush first; this is something to be expected whenever you use masks. Subsequent layers of yellow/green/brown colored filters and very fine Tamiya Sand mist from the airbrush managed to tone the colors down and blend them together. I used a large flat brush to distribute the last layers of filters with a downward motion, forming streaks on the side.

I used white spirit to wet the surface before applying pin washes -I did that because I did not want to apply gloss varnish, and the wash would not flow properly on a matte surface.

I used some rust colors applied with a piece of sponge on the blast shields where the heat of the exhaust gases burned away the paint. I applied some subtle chipping/rusting using the same technique and color on the hull as well.

With the help of pigments I added dust on the top of the hull, some mud on the sides. The key here is application/removal as with a lot of weathering techniques: I mixed some pigments with water, dabbed the mixture on, and after it dried somewhat I used a clean, wet brush to remove most of it. Repeating the procedure in several thin layers and slightly different colors produces a reasonably realistic effect.

Finally a silver pencil helped to give some metallic shine to the tank.

Although the tank is pretty dusty (I kept to the artwork’s destroyed urban setting), I left the missile clean – it is supposed to be freshly loaded onto the launching platform. You can argue that the blast of the previous lift-offs would blow some of the dust away from the vehicle as well, but the blast-shield would direct most of it upwards. The missile’s paint scheme is completely fictional. There are some real-life examples you can use as reference, but since the whole vehicle is fictional, I thought I’d go with colors I like. (I have some real funky Citadel paints which I have not yet been able to use for anything really. After much consideration I decided against finally using Tentacle Pink and Warlock Purple. Their time has not yet come.)

Anyway, disregarding my mistakes the build overall is a quick one, and there is no real challenge involved. The model is reasonably well designed; there’s really nothing to complain about. The detail is good enough, there are no tiny fiddly parts. This 1/72 model is about the size of a 1/35 Panzer I, so it’s quite large. Obviously these fictional vehicles are not going to rock everyone’s world; they seem to be quite divisive within the community. If you don’t like them, this kit is not going to tempt you; but if you want to build something visually interesting as a weekend project, this model is probably a good candidate.

Tamiya T-55A and the whole nine yards part 5.


Please find the first, second, third and fourth part here.

I used German Grey primer by Vallejo to create a good, sturdy surface for the subsequent layers of paint. I used to use spray cans as the application is quick, but it’s also somewhat risky. (You can easily flood the model with paint.) Setting up the airbrush and the fume extractor (paintbooth) is time consuming, but I think overall it’s a better alternative. This particular primer is pretty easy to use, too, as it does not require any dilution; it can be sprayed straight out of the bottle. I sprayed the lower sections of the anti-HEAT rubber sideskirts separately.

Once the primer dried, I sprayed rough patches of different rust colors, making sure the rubber side-skirts remain dark grey/black (with the scale effect I found dark grey looks better than full-on jet black).

I assembled the tracks using a very thin liquid glue. I normally glue two links together, and then join up these sections into larger and larger sets of links. The glue allows for relatively long time to work the tracks, so it’s relatively simple to push them around the drive wheels and idlers after 30-40 minutes of drying time. (I almost switched the drive wheels and idlers; I’ve built too many German tanks lately I guess.)

The tracks were painted with the same primer, rubbed using a metallic pigment to give them a nice, steel shine. I also applied some rust colored washes (relatively bright orange to dark brown) at this stage. (The dust will be added later.)

I went over the model using OD green from Tamiya on the lower chassis and road-wheels. This is a dark, an almost grey-green color; this color represents the darker areas covered by shadows. I painted the rubber rims with a dark grey color. This was layered with different dust and mud colors, pigments and other weathering techniques simulating dust and caked-on mud. I tried Tamiya’s dust and mud weathering sticks as well. I pushed the stick onto the surface, and used a wet brush to spread the paste around; it’s actually pretty easy method yielding realistic results.

I installed the tracks, and glued the rubber side-skirts into place.

I added AK’s Chipped effects in two layers, and waited again for things to dry. It took about an hour or so, and then I painted the tank with the same OD Green as I applied to the lower chassis.

I kept adding tan and yellow to the base color, and kept layering it onto the tank from the top of the tank; I wanted to lighten up mostly the surfaces that are illuminated by the sun (and which are normally more faded, anyhow). Adding yellow to the base green yielded a pretty nice Russian green, leaving the original color in the recesses.

I waited about thirty minutes for the paint to dry, and started to create the worn-off, chipped paint effect using a wet, stiff brush. I applied some water onto a small section, waited a bit, and used the stiff brush to wear off some of the top layer. (Sometime I managed to rub the paint off to the resin; these sections were retouched with primer.)
The chips on the rubber parts revealed a dark grey color, corresponding to the rubber; chipping on the rest of the tank showed different hues of dark brown representing rusted metal.

Once I was happy with the amount of paint chips, I waited for the tank to dry.

True Earth has a couple of filters in their product lines; I bought them a while ago, but had no luck with them so far. (I did work out you needed a very flat surface to apply it; the surface tension tends to pull the filter into droplets.) I sprayed some dark aging and light aging filters on some selected areas without diluting the product: around the turret, on the lower part of the turret, on the bottom of the tank; the effect is not as smooth as I wished it to be, but it does produce an interesting discoloration here and there. Not what I was going for (I was lead to believe applied it would look more like a darkened patch paint with a smooth transition), but a good one nevertheless. (It’s just one of those things: a product that promises easy and spectacular results turns out to be not so easy to use after all. The thing is if you need to have a learning curve to use something to make your job easier, it does not necessarily fulfil its promise.)

I applied traditional dark brown oil filters on the bottom part (with the side-skirts), and a light brown filter on the top. Another filter, bright yellow this time was applied on the top surfaces only. The tank was given some time to dry (a couple of days) and then I tried something I wanted to try for a long time: Tamiya transparent paint as filter. I used green on the bottom parts, which were supposed to be darker, and yellow on the top again.

After two days of letting the tank dry I sealed everything with a coat of gloss varnish, which was followed by a dark enamel pinwash.

The overall effect is quite nice; I managed to get that yellowish-brownish green I was going for.

The tank is now looking like an actual vehicle…

Grim Skull Miniatures: Chaos Rotten Plague Rhino conversion


I quite like the Warhammer 40k universe and regularly paint the odd figure here and there. The cost of larger vehicles unfortunately is very high, especially the resin Forgeworld offerings; when it comes to decide between a small Imperial Knight or a 1/35 T-54 with full interior that is considerably cheaper, not surprisingly I go with the latter. (Let’s not even mention the $4001200 battle titans.) It’s a shame, really, because there’s an awful lot of interesting stuff out there by both Games Workshop and Forgeworld.

There are alternatives, though. Mostly Ukrainian and Russian companies started to produce “alternatives” for the miniatures; they are cheaper, and more importantly, a lot of times much better than the originals. (I’ll paint a not-quite Abaddon and not-quite Mortarion figure soon, too.)

I’ve done a review of the set on ModellGeek some time ago; since then I have been working on and off on the painting of this model.

This particular conversion is for a (not quite) Death Guard Rhino, which is corrupted by the Lord of Decay- hence the pustules and blisters and cysts (not to mention the tentacles, horns, talons and other… things that stick out of this vehicle). The price is reasonably low, and it requires a Games Workshop Rhino or Chaos Rhino as a base vehicle. (I bought a built one on ebay quite cheap, and just cut it to pieces.)

The model arrived in a very nice black box; quite professionally packed. It does not contain many parts, and the assembly is really straightforward. You essentially need to replace the side, the top and the front armor plates, and the folding door on the back. (You can buy tracks separately from the company if you feel like replacing the kit tracks as well.) The fit is relatively good, but filler will be necessary between the side and top panels; fortunately in this case you can be creative, and form additional horns, protrusions, etc. to mask off the seams. The right side- where the open hatch is with the skeleton inside- is quite deep, which necessitates some surgery on the interior side wall. You will need to cut the metal door with the frame out, so that the resin piece can fit into its place.

The victim

Some of the original kit is still visible, and the contrast between the old and the new parts is quite large. Perhaps texturing these regions with some putty would help; this is what I did on the lower front plate. There is so little of the original vehicle still visible, and the contrast is so large, I can’t help to think it would have been better just to make the whole vehicle out of resin, instead of creating a conversion.

The set does not provide a commander’s cupola; I used the plastic parts that comes with the Rhino. This is not an ideal solution; the cupola that came with my kit did not fit because of all the tentacles and whatnot on the top. It also looks quite out of place since it is not visibly corrupted like the rest of the model; you would expect every part of the Rhino to be uniformly touched by the Warp. I simply reused the hatches only, and made a couple of tentacles and cysts out of green stuff.

The folding door is also somewhat weird. In a vehicle like this you’d expect that most internal space is taken up by indescribable horrors spawned by the Warp -after all, a lot of it is sticking out from every opening. Yet the inside of the folding door s perfectly clean, not to mention the crew compartment, which is unchanged from the original vehicle. Interestingly the door has the exhaust pipes on them, which are apparently open into the crew compartment.

The assembly took about an hour. I have base-coated the whole tank with Tamiya Hull Red, and then went on creating as convincingly rusty hull as I could. Yes, I understand that it’s made out of adamantium, but when it comes to a fictional metal vs demonic corruption, I think the demonic corruption wins. The Rhino is rusted and that’s that.

The painting was a long process; mostly trial and error. As I’m mostly painting armor vehicles, I definitely need to learn the “miniature style” painting with high contrast and nice blending of colors. My WH40K models tend to be painted and weathered like a scale model of a real vehicle.

First step: the base color of the ATC. Obviously it needed to be rusted. I realized very long time ago that painting something with a color named “rust” will not give a realistic result; what you need is layers upon layers corresponding rust colors, making sure they are positioned where you would expect to see them. To begig with thick armor plats tend to have deep red/brown colors; thinner parts and the edges tend to have lighter rust colors, like orange or even yellow. So this is what I did.

And what colors did I use exactly? Well, what can be more realistic than actual rust? I ordered actual iron oxide pigments available in three colors -deep brown, red and yellow (Ochre), and using these I mixed up various shades of rust. I used a sponge to apply the mixture: dab the sponge into matte varnish, dab it into the pigment mixture, and into a cloth so that most of the pigment actually comes off, and then use this on the surface of the vehicle. It’s important you don’t add too much at a time, but build up the effect gradually. I used mostly the darker shades; yellow directly only was used on edges. As you can see it from the photos the contrast between the yellow and the rest is pretty high; this was taken care of later. This was deliberate; I wanted to have some contrast left after I finished the weathering, and subsequent steps had the effect of lessening the contrast. I used several brown and yellowish filters on the hull to blend the colors together, and then rubbed metallic pigments onto certain areas. (Focused on the edges mostly, but I rubbed pigments onto the “wounds” where the metal opened up as the horns were pushing out, and also on parts of large, flat areas.)

The tusks were pained with buff first, then ivory was blended towards the tips, making a nice, soft transition between the colors. The boils and whatnot were first painted with blood red, then using brighter and brighter red and orange colors mixed with lahmian medium I added somewhat translucent layers on top. At the very end I put a yellow dot off-center onto each, then a final layer of very translucent orange to blend the colors together. Once everything was finished I went over the boils with a clear, shiny varnish to make them look wet.

The bones were first painted by white (to make then stand out), then went over them using a yellowish white (well, bone-colored) paint. The effect was further helped using dark brown washes with diluted Citadel inks, which acted both as filters (modulating the bone color), and as washes (forming shadows on the surface).

The top of the vehicle looked like a gigantic wound, so I used bright reds and orange to make it look like raw flesh. The underlying areas were painted a deep, angry red, with brighter and brighter reds (later oranges) layered on the protruding areas. Since the organic matter seemed to sweep over the metal parts, it was painted in a more brownish red to provide some transition. I accentuated the effect using bright red inks; some of the overhanging tissue was only tinted with this mixture (applied in several coats).

I was not sure what the spikes were representing, so I kept them rusty.

There were tiny, oblong shapes all over the hull; I took them as mites or other parasites, and painted them bright green- to give some contrasting color to the model.

The tentacles were somewhat of a dilemma. After considering green and flesh colors, I decided on purple. The base was dark purple (tentacle purple by Citadel’s nomenclature; the actual inspiration for the paint scheme), which was highlighted using pink purple mixed with lahmian medium to blend it in easier, to make the color somewhat translucent. Some of the thicker tentacles had suckers on them, similar to an octopus’; these were painted carefully with bright pink. Once everything dried, I covered them with heavily diluted purple ink in several coats until they looked as if the brighter colors were underlying tissue showing through a translucent skin. The effect was surprisingly good considering I was improvising.

The triple-skull mark of Nurgle was painted first with a light, bright green, that represents heavily oxidized bronze, and I added some very dark metallic bronze colors on some areas somewhat randomly. (I tried to make sure mostly the parts that are jutting out would be painted; after all we’d expect these parts to be rubbed clear of the oxide.)

The holes on the exhaust on the top were painted with a very bright green, again, to provide some contrast. The exhausts on the back were blocked with some run-off. Since we’re talking about plague and Nurgle here I decided on a green paintscheme; I tried to emulate how other paint lava and other hot materials which seem to be emitting light on their own.

The goo was first painted with the lightest, brightest green I had, and darker and darker greens were blended onto this surface, making sure that the original bright green was still visible in the deep crevices, and that the color gradually darkens. The idea was that as the goo cooled, the colors darken; hence the large dark green surfaces. The rims and the interiors of the exhaust pipes were pained bright green to simulate the green light they reflect from the radioactive/infectious goo.

Well, pretty much that’s all. I really enjoyed the painting process although it took an awful lot of time. I’ll get a couple of Death Guard marines, I’ll paint up Mortarion, and I’ll have a little happy family of plague bearing Space Marines on my shelf in no time.


1/35 ESCI 7.5-cm l.I.G. 18


Another old build finished… This is the model of a 75mm light infantry howitzer used by the German army.

The model is quite hold- it’s older than I am in fact, from 1976. I got it as a present from a friend years ago, back in the US, started to build it halfheartedly, and put it away in 2009 half-finished when I moved over to the UK. It was made of cheap-looking bring green plastic (similar color to the Army Men toys), and was not exactly inspiring me to finish it. It received a panzer grey coat, and that was it.

It’s incredible how much presentation matters with models. The “Eastern European” 1/72 kits (UM, Attak, etc) look pretty shabby and amateurish unpainted. Flash everywhere, the plastic is not the best, the attachment gates are thick… and usually the plastic has weird, uneven colors – nothing to drive you to press on with the build. Case to the point: my KV-2 build. It had a strange, toy-like feel to it unpainted, but once I applied the primer coat, it’s all gone, and suddenly you have a pretty detailed model in your hands. Whereas a professionally packaged kit with crisp details and good looking instructions can just make you want to drop everything and start building it. I might be shallow, I know, but presentation matters.

I dug it out three years ago from a box in my mother’s attic; by that time one of the wheels broke off. I brought it with me to the UK, but it was kept in a box forgotten and unloved. About two months ago I got fed up with stalled projects; so the SiG got a new lease in life. Since it was the quickest to finish, I thought I’d start with it. I drilled a hole where the wheel axis was, re-attached the wheel with an evergreen plastic rod, and started weathering the gun. It’s not a very detailed model (the breach assembly, the optics are very much simplified), but it’s detailed enough.

First step was a couple of light coat of blue filter; which was followed by some dark brown pin washes.

Once everything dried I added some lightened base-coat to the raised details and edges as highlights.

I tried a couple of AK products on this build; after all this seemed like an ideal opportunity to practice – if I improve the looks, fine; if I mess up the build, then that’s fine, too.

I did some streaking using different streaking products. Add a dot using a small brush, and used a moist (almost dry) wide brush with downward motion to form the steaks. I also added rust-streaks with the same method. I also added earth effects to the bottom of the gun shield and the carriage. I was reluctant before to use this particular product, as the contrast seemed high when I applied it. Once it’s semi-dry, you can (and should) remove, adjust the pigments with a moist brush. After drying the contrast will be much smaller, and the effect more realistic.

I also tried some of the dust effect products around the rivets and whatnot; they work reasonably well. To be honest using oil paints and pigments diluted with alcohol/white spirit/water is still a better option, but I might just be too old school for this.

As finishing touches I used Tamiya’s make-up set to add more dust and some metallic shine to the gun.

Is it a good model? Not particularly. It was nice, however, to finally finish the build. I built up a small stash when in the US, and it feels good to finally start building these models. (Even though a lot of them are somewhat outdated; we finally have a King Tiger with full interior in plastic, and MiniArt’s T-55 is coming also with full interior, I still feel good about finishing them.)



Tamiya T-55A and the whole nine yards part 4.



Please find the first, second  and third part here.

To be honest this approach of aftermarket bonanza is going to the way of the dinosaurs. MiniArt has just announced a T-55A with full interior.

Finally finished with most of the build. Getting closer to the end… Smaller jobs are finished. I did the back of the turret as best as I could. I zoomed into the box art photos of the Miniarm set, and tried to figure out what goes where. Somewhat unsuccessfully, since the instructions are frankly quite bad, too. (The PE parts are not numbered correctly for one. As mentioned the reference photos are bad, too…) The extra magazines for the machine gun mounted on the back had some hiccups. First of all I only had five in my set, not six. Second the PE straps that should have been going around them were short. What I did was simply cutting the straps in the middle, and attaching them to the front first. I added the handgrabs, and the wires to the smoke candles – soldering wire is incredibly useful for these tasks.

Well, I did the best I could -and had patience for; this will have to suffice.

I also attached the mounting points for the anti-HEAT sideskirts. Many tanks were not equipped with it, but since they are there, I might as well use them. I started with the middle section on the left side, as it has a special shape (due to the exhaust port), and used it as a reference point for the rest. The back unit is shorter than it should be, and the front overhangs a bit; somewhat annoying but easy to solve with a blade. (I simply fitted the cut off piece from the front to the back.) I’ll leave the side-skirts off for the time being; they will be attached once the main color is applied.

Tamiya wants you to make your own towing cables; it certainly makes more sense than MiniArt’s optimistic approach of prividing them as straight plastic parts. I normally use picture hanging wires for this role; it’s very life-like, and behaves like cable.

I snapped a couple of photos using my phone (hence the quality), and called it finished.



So this is where I am right now. The tank needs a base coat, and then painting can commence.

Keep tuned in…