So I never actually liked the result with the Kinght. It is OK, but it is far from how a corrupted, ancient machine should look like. (And it is very far from a Golden Daemon winner.) After my little experiments with oils, I decided to give the Knight a doover. The edges got some serious highlighting, the deeper areas got some grime and shadows -it now looks much better (still no Golden Daemon) than before.
Well, mini painting is definitely a challenge for me. The different techniques -blending especially- with acrylics are kind of difficult and they take a long time to achieve. It is a lot of practice and patience to force the quick drying acrylic paints do things they would not be doing normally -too much for me, to be honest. I did, however, find the light… in the form of a couple of youtube videos.
One of the most useful -or rather, eye opening- was this one:
So obviously I decided to give it a try. I used a Warlord Titan head by Forgeworld as a test piece. (As a side-note: JESUS CHRIST, IT GOT EVEN MORE EXPENSIVE -it was about 60 quids when I bought it a long, long time ago).
It has been painted in a blue/white scheme, but was just sitting in the “to do” pile” as it looked very bland and clean, and I had no idea who to proceed apart from adding some stains and streaks. But now… I have been using oils on minis before, but this was, I think, the most extensive use yet.
As per the video I based the mini with white and blue paint, and started adding different colors.
With the white I went with a dirty look (not that kind). I added raw umber out of the tube to the edges, and using a dry brush I spread it out a bit, adjusting constantly. It made the surface used filthy and also three dimensional, by adding some shadow effects as well. Then I picked burned umber and repeated the process on a smaller area (signifying darker shadows, closer to the edges), and repeated it with black using it on a very small surface. A day or two after I used a brush moistened with ZestIt to remove some of the paint, adjusting the effect, and to create some faint streaks.
With the blue I went with a similar route first: adding darkened spots, shadows to the edges, lightening up the middle with lighter colors. However I also added highlights to the panel edges as an experiment. It something that is not easy to do with a brush, and which requires a lot of masking with an airbrush. The results were pretty impressive considering the amount of time and effort they took (which was very little). First I used a light blue color to create a gradient, and then repeated the process with white on a smaller area -and it is done. If you want to smoothen it even more, you can adjust it with a slightly moistened brush after a couple of days of drying.
Really simple, really effective. The drawback is that the paint takes a long time to dry. However it is not as if I do not have a ton of other projects waiting for me to finish… So here it is. A simple, fast way to blend. Not sure if I will get a Golden Daemon for it (well…) but as a technique it is more to my taste: does not require an immense investment of time and effort… The lazy man’s blending, I guess.
The head is not yet complete – I will add some more tonal variation, some streaks, etc, once the paint had dried, and I can seal it with varnish. I will also go over the Imperial Knight I built to spice it up a bit.
Well, I introduced him in a previous post. Since then he has undergone some improvement (at least I would like to think so). He is a riot of colors, but he IS a chaos knight after all.
I used one of Wargame Exclusive‘s chaos trophies on the pauldron (the rest will go on the chaos Warhound when I get to build it finally), and some of the extra heads as trophies from the set itself.
So let me introduce Mr Fragile v2.0: a more colorful version. What really, really annoys me that he had a buddy unassembled, and he seems to have gone missing when I moved back to Hungary two years ago. I just can’t find the sprues.
Anyhow. He still needs his mask, some tweaking, and I would add some more weathering- some oil streaks and whatnot. But I have to say I am pretty happy with the result. And I know. It is not a Golden Demon contender… but he is my chaos knight.
Also, if you play, I found a cheaper proxy for Knights.
Some finished photos
Now, where could the other knight be? I even have a resin pilot waiting for it…
Finally it seems like the curse has been broken, and I managed to find inspiration to finish Magnus.
As I mentioned the white cape did not turn out well; I repainted the whole thing in French blue (AK Interactive), and did some shading using wet blending methods (so I do not use oils only). I found some of the parchment strips hanging from his coat (I have been with this figure since two years ago, and it has moved countries with me half-painted). I painted the details using water-soluble oils, though – they give a nice, transparent effect.
I tried to give some of the iridescent effect to the feathers; I think they turned out OK. I also played with the skin-tones: I did some shades using purple. I have read a long time ago someone mentioning this -and surprisingly it works.
Anyhow, it is finished, and took its place in my cabinet. Off to finishing off the big E, and the other running projects. God, help me find strength not to start new ones until I do.
I normally do not do WIPs for figures because a.) I am not a great painter b.) they are not the main focus of this blog.
But since I have been working on a few since, well, for a while now, I decided to do three WIPs. This is the first: Magnus the Red. Who did nothing wrong. (And I stand by this statement.) This is the pre-heresy form of him; not yet a broken daemon thing with boob-horn-armor.
I left out the whole swirling rubble-thing from the kit because I do not find them convincing; essentially he is done. His knee horn got missing over the years (I started him in the UK a long, long while back), and he has “only” his coat left to paint. Which is going to be challenging, as it has iridescent feathers, and I am not very good with coats anyhow.
OK, so here is this imperial knight conversion. My 18 month old daughter, when she first saw the “skeleton” without the armor on (pretty hideous sight) cried happily “Uncle Fragile” (or “mister Fragile”, depending on the translation), and started hugging it. She had a concept of my toys being fragile and that it was a male… She is very empathic, by the way. I have Angron himself under painting, and she calls him “Uncle Crying”, and keeps kissing the figure telling him not to cry. Which is both sweet and funny.
Anyhow, this is how the knight looks like presently. I do not like it at all; the paintjob is just the base so it is not finished, but I am not convinced it actually looks the corrupted, twisted parody of its original self.
I wanted to introduce him to the world, and I also welcome any suggestions how to improve it with further painting/weathering; I do have some ideas. We will see how it turns out.
I painted this set about seven years ago, but only now did I get it out of its box… This is a renderition of the final battle between Abaddon and Loken– two members of Horus‘ Mournival. An epic, tragic battle which ended with the (supposed) death of Loken, marking the end of a heroic Astrates who stood up against the corruption of everything he believed in, by the hand of his former battle brother. A great scene fitting to a Greek tragedy- until Black Library decided to void the whole thing, and “resurrect” Loken for no good reason whatsoever.
Anyhow, the mini is produced by Forgeworld. I made a “small” change: since on the original Abaddon held the sword in a way that ensured that he missed Loken completely, I simply added a second power claw. This way he is reaching out for him, ready to crush his chainsword/face. It also makes simple tasks, like operating switches or rubbing one’s nose impossible, but WH40K was never about practicalities.
Here is an awesome paintjob on the original setup. OK, I am very far from this level.
In the original, if you take a look at it, the swing is already on its downward phase, which will end up with Abaddon being completely defenceless by the time they clash together with Loken. And when I mean clash, I do mean running into each other. The pose would work well if you use the miniature on its own: it looks like if he was using his sword to signal an attack, but with Loken present it looks a bit disjointed in my opinion. I also left out Loken’s cape as I completely agree with Edna.
I bought a half-assembled 1/12 Bentley for 25 quids on Ebay quite a while ago. I ran into several problems with the kit (it was quite botched, I did not manage to build it into an acceptable model), but the box itself was quite something. For one, it looks good. And it is also from 1974… someone bought it in Harrod’s, for the sum of 4.5 GBP…
Anyhow, once I get myself to finish it up, I will post some photos, just to show it. The chrome parts look less-than-chromish, as they were narred by glue, so I had to sand them, and re-spray them -while they were on the car. (As I said it was half-assembled.) The chassis is warped, so there are fit issues, and the surface of the model was covered with thick paint I had to polish off and then re-spray it; the results are less than smooth, unfortunately.
I had to order new decals and a new tire from Airfix, which they promptly sent. (Great customer service for sure.)
As for the rest of the builds…
The Markgraf is finished (sort of… no rigging is installed yet.) In the near future I will finish up the Centurion, the T49, the Sheridan, and the T-90 from the 1/72 range, the Das Werk radar I received as a review sample, and the Hobby Boss EBR-10. I also started to work on the Takom Panther, as I noticed some spider actually built a web inside the hull. Once that is done, the RFM Panther will be the next, and then I will do a second comparison review. With all that I also have a couple of Warhammer figures to finish -I finally want to learn “proper” painting. I managed to do a quite nice golden armor on Magnus as a study for the Emperor figure, so I am actually quite looking forward to it. (There is also a Horus figure waiting to be finished; the mace he held was broken during the move to Hungary, and after a few attempts of re-gluing it I just gave up on that figure. He may get the second sword Big E comes with; he already got a new head, after all…)
One of the most appealing thing in Warhammer is the plethora of weird-looking, over-the-top machines and other contraptions of war. Among those are the dreadnoughts – gigantic exoskeletons for Astrates warriors who are too grievously wounded for recovery. These half-dead Astrates are placed into a life-sustaining pod (sarcophagus), and connected to a dreadnought body which they can control using their mind impulse units.
Anyhow. They look cool.
OK, our first contestant is not a dreadnought per se. It is called the Decimator (not a very inventive name), and is sold by Forgeworld. It’s a war engine imbued with a demon by the Dark Mechanicum. Instead of a crippled Astrates, it has a daemon in it. Even cooler.
Black Legion dreadnought – the Hellbrute
These are surprisingly cheap on Ebay (my endless source of used Warhammer stuff). The whole Dark Vengeance boxset is being sold separately, which brings the price down to about five quid. It’s supposed to be a maddened, chaos-corrupted dreadnought who is chained down until the time of fighting comes. He has became this strange organic-mechanical fused being, who is driven insane by this change. So he is suffering while he is slaughtering everyone, which, I’m sure, is a consolidation for all parties involved. I decided to paint him a member of the Black Legion, because red is a bit of a cliché by now. The bases in all cases were done using spares weapons and space marine bits -which (surprisingly) I got from Ebay by the bag. The earhwork was done using actual soil from Compton mixed with white glue, and airbrushed with some other earth colors here and there to give it some tonal variation.
This guy is a boring, run-of-the-mill Ultramarine. He was my first… To make him more interesting I did some surgery on an ultramarine figure; he is supposed to be a wounded Astrates being protected by his big brother in a firefight. The pose was surprisingly easy to do: just cut off the armor sections, and reconnect them using green stuff.
Death Guard dreadnought
This guy is my favourite. Out of all the corrupted Legions, the followers of Nurgle are the most unique. It’s a Forgeworld offering, and not even that expensive. If you’re lucky -or patient enough- you can get a used one from Ebay. I did. This meant I had to repair and repaint our friend. It was reprimed in black, and then successive layers of greens, olive greens, and browns were added using an airbrush. The final color-variation was provided by a lot of filters: burned umber, brown, green, and yellow.
Once all was dry the detail painting took forever. The boils were pained with deep red, and then added orange and yellow; the gun was painted with rust colors, the horns were painted in yellowish bone shades. The thing to keep in mind was not to use a single color for anything; everything was done in at least three-four shades.
This is one character who started out as a gigantic tosser, and ended up being an ever bigger one. With the Heresy what is most interesting is to see what drives people to turn against the Imperium. Sometimes these choices are agonizing for the characters who make them; and you cannot really help but feel sympathy towards them, even after they become a twisted caricature of their former self. (Think about Lorgar himself; or Khran, who already was featured here.)
Thypon (or later known as Thypus) has, however, never been a nice person. Always arrogant, always sneering, always self-righteous; it’s hard to find anything likeable about the guy. (He does sport some amazing beard, though.) Let’s face it, he is somewhat of a one-dimensional anti-hero.
Nevertheless, the Forgeworld figure is just incredibly good-looking. The heavy stride of someone in heavy a Terminator armour captured incredibly well. You can hear the footsteps, you can feel the tremor of the earth, and you can clearly see that this armour was not designed to be jogging in it. It also looks pretty realistic; my biggest issue with older iterations of Terminator armours is that they look unwieldy; just look at an old Games Workshop Abaddon figure to see what I mean. He literally is forced to keep his arms up in a threatening pose, because he cannot physically bring them lower towards his torso. (Which is good if you want to threaten someone, but bad, if you want to actually do anything else. Like moving.) The new Forgeworld Terminator figures -while it’s clear that the wearer will not do splits in them any time soon- look more realistic as power armours go.
The kit is also a good starting point for the character himself. This is the original state from which he got corrupted into a plague Marine, harbinger of disease and corruption.
Citadel Finecast did come out with a Chaos corrupted Typhus before, and you can see the similarities between the figures.
The sculptor at Forgeworld used this figure as a basis, and he made an excellent work.
Since the Death Guard is under the influence of the Lord of Decay, Nurgle, they are quite foul creatures. I tried to depict the beginnings of receiving the favours of this Chaos god might look like: the originally granite-grey armour got a yellowish sheen, representing a thin layer of filth, quite possibly excreted by the amour itself. He has made his first step in the path of corruption. I’ve also used transparent paints I use normally to simulate fuel stains on tanks. One brilliant thing I realized was that the usual problem with washes (namely the wash dries in a way that the pigments in the wash flow towards the edges of the wet area away from the cracks, which look bad if you use the wash to accent shadows) actually look pretty on-spot with Typhon -after all, his armour does excrete some foul substances, which will dry in patches on the surface.
Scratches in white, and white highlights helped to bring out the details; I’ve also used very thin dark washes to further enhance the whole oily-filthy impression. Most of the metallic parts were painted in dark, oxidated tin color, although not yet in the greenish hues of old, oxidated bronze. The edge of the Power Scythe was highlighted with light blue/white to represent the force-field; perhaps I should redo it in green to stick to the whole corruption/disease theme. (Blue is always a color of purity; glowing green, however, is usually reserved for containers of super-diseases and biological weapons in popular lore.)
To be honest, the base caused the most problems; I just could not get the colors right. I tried different greys to depict the broken concrete, but it just did not look “real”. The breakthrough came when I realized that the “right” look can only be achieved using layers and layers of different grays and browns. I’ve kept drybrushing with different colors (metallic colors included at places), using different highlights, adding filters, washes and pigments; after about a month of working on it on and off, I decided it looked good enough to stop.
Well, here he is, striding into corruption, massacring loyalist forces with his arm-mounted flame-thrower/chemical weapon. (I think flames would be too “pure” for a Nurgle-champion; it must be some chemical contortion that melts metal as well as flesh. Whatever it is, it looks pretty cool, although I do suspect the short barrel causes some accidental drips onto his own armour now and then.)